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Timeline

Plugins + Scripts Timeline

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Something ain't right with keyframing float parameters. When applied at certain point in time, they will apply to all of the points. Not all all of the morthps tho, but recently, few more morphs started behaving like this.

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why is timeline not synchronizing the animation when using randomize, they both have the same segment/layer/animation name. once the randomize triggers on the girl the other atom doesnt follow it just stays in the same animation
 
I found an incompatibility between timeline and Stoppers “Clothing plugin manager”. If you load a piece of clothing with the “static clothing” plugin it will completely remove the ability to use “overwrite pose” from timeline and everything in the pose section for The entire time you have vam open. You can remove the plugin from the clothing/scene, switch scenes, etc. It will not function again till you relaunch vam
 
I found an incompatibility between timeline and Stoppers “Clothing plugin manager”. If you load a piece of clothing with the “static clothing” plugin it will completely remove the ability to use “overwrite pose” from timeline and everything in the pose section for The entire time you have vam open. You can remove the plugin from the clothing/scene, switch scenes, etc. It will not function again till you relaunch vam
Huh? this happened to me to for few times but without the use of clothing plugin. This problem is really frustrating since once it occurs then even removing and adding back the timeline plugin doesn't fix it.
 
The hat in question had the “Clothing plugin manager” plugin and the “static clothing” built in. Could be just the hat but I doubt it. It’s the only piece of clothing I’ve ever used with that plugin
 
Is there any advantage/disadvantage or difference to using this from the SCENE plugins? As opposed to using it through a person/atom plugin?

- I just sent it and started animating. So far it just seems like preference where you want to navigate to each time you click back out of the plugin (surely theres a plugin to help swapping between windows)
Thought maybe it would slow down having more plugins on a person/atom, especially with all that data? Seems to be running swell through the SCENE plugin manager
 
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Is there a way using a trigger to make a Timeline animation change to looping on one animation, instead of playing the next one in a sequence?
 
Is there any advantage/disadvantage or difference to using this from the SCENE plugins? As opposed to using it through a person/atom plugin?

- I just sent it and started animating. So far it just seems like preference where you want to navigate to each time you click back out of the plugin (surely theres a plugin to help swapping between windows)
Thought maybe it would slow down having more plugins on a person/atom, especially with all that data? Seems to be running swell through the SCENE plugin manager
I prefer using individual person plugin, you can quickly access the plugin window by pressing N on the keyboard to switch between the person atoms.
This reduces the amount of keyframes, morphs, triggers, etc in one plugin window. Depends on what you're doing though.
 
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