Problem:
1. The male hip sometimes turn backwards and forwards.
2. There is almost 0 impact on the female body, unless i'm creating 1 mile of distance between the two Animation Steps
3. When there is hardly impact on the female body from the thrust, her body is almost Static and not reacting.
4. The male body Thrust un-naturly because the chest and heads move also with the hip strangly.
Can someone give me hints and ideas on how to Perfect my Animation?
I'm hardly touching the joints control of the male and female and i'm guessing that i'ts a part of my problem, one time i've tried to link the female hip with the male hip, it helps a little bit.
I tried to hold male chest and head so he will thrust more naturaly, but i feel like i'm still have things to learn.
This is how i'm creating sex animations:
1. Pose the male and female into intercourse position, lets say simple Missionary
2. Creating AnimationPattern and move it into the male hip.
3. Linking the AnimationPattern into the male hipControl.
4. Creating 2 steps (the first step is set to 'in&out' and the second for Linear)
[Now things starting to get a little bit messy]
1. The male hip sometimes turn backwards and forwards.
2. There is almost 0 impact on the female body, unless i'm creating 1 mile of distance between the two Animation Steps
3. When there is hardly impact on the female body from the thrust, her body is almost Static and not reacting.
4. The male body Thrust un-naturly because the chest and heads move also with the hip strangly.
Can someone give me hints and ideas on how to Perfect my Animation?
I'm hardly touching the joints control of the male and female and i'm guessing that i'ts a part of my problem, one time i've tried to link the female hip with the male hip, it helps a little bit.
I tried to hold male chest and head so he will thrust more naturaly, but i feel like i'm still have things to learn.
This is how i'm creating sex animations:
1. Pose the male and female into intercourse position, lets say simple Missionary
2. Creating AnimationPattern and move it into the male hip.
3. Linking the AnimationPattern into the male hipControl.
4. Creating 2 steps (the first step is set to 'in&out' and the second for Linear)
[Now things starting to get a little bit messy]