How to use Hand Tracking in VAM | 2.0 (Quest)

Guides How to use Hand Tracking in VAM | 2.0 (Quest)

hi, i already have hand tracking via leap motion and virtualhere and pico , i don't have a quest, but a quest 3 question concerning IOBT FBT, are the estimation trackers working for hips and legs inside vam ? i am trying to figure out why standables plugin trackers are not gettign detected inside VAM.. also i am sorry to ask here but you seem a very knowlegeable person regarding tracking features in general..
Thanks, if you mean the Quest 3 built in IOBT, it's not very accurate, but yes they do show up in VAM as Vive trackers. I don't recommend it though it's highly inaccurate, but it does show up
 
I think I might have figured something out



I managed to reproduce this Grabbing issue, the only time it happens is when I have a hand "hidden" or "Enabled is off"
Try enabling all of them, restart everything and see. After everything was enabled, I no longer accidentally grabbed things

Also this is while using my VamX SteamVR profile, and of course having good lighting and clean lenses

View attachment 400364
Doesn't seem to make a difference for me, I have a feeling it might use gestures or something as input (I'm using a Q3 with VD btw), even when I disable all navigation in the user preferences it still makes no difference, I have enabled and disabled everything in both the "VR Hands" and in the "Leap motion" section, thinking maybe it was emulating a leap motion (though I think it should emulate vive trackers) or something but that didn't make a difference either.
The strange thing is that even if the character is locked into position I will still accidentally grab the character and move them during play mode, which I didn't think would be possible unless you'd be in edit mode
 
Doesn't seem to make a difference for me, I have a feeling it might use gestures or something as input (I'm using a Q3 with VD btw), even when I disable all navigation in the user preferences it still makes no difference, I have enabled and disabled everything in both the "VR Hands" and in the "Leap motion" section, thinking maybe it was emulating a leap motion (though I think it should emulate vive trackers) or something but that didn't make a difference either.
The strange thing is that even if the character is locked into position I will still accidentally grab the character and move them during play mode, which I didn't think would be possible unless you'd be in edit mode
I already updated the guide, it's SteamLink now.
 
works great but my VAM keeps crashing to steam home whenever i press the system button, is there any fix for this? i am using VD method
 
works great but my VAM keeps crashing to steam home whenever i press the system button, is there any fix for this? i am using VD method
Disable the VR-mod app, Foveated Plugin, or VR perf toolkit, test it to see if it still crashes
 
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