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Fluids 101

Plugins + Scripts Fluids 101

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Then no.

Use the start/stop actions on the CUA.
 
Can this activate when a character trigger is triggered ?
Like when there's a penetration
 
Can this activate when a character trigger is triggered ?
Like when there's a penetration

You might want to be clearer. If you're talking about the fluid itself, yes. That's the point of having a plugin to be triggered :p
 
Hey, pretty new on vam, question about the cua scirpt, i cant manage to make it work, added the shower script on a simple mesh i imported from unity, its a bra but shape probably wont matter, added a button trigger to make it simple, but nothing happens, casually moved some sliders (the famous click and see what happens) after a couple of mins vam gave me this log:
FluidEnviroEditorShower : This CUA particle could not be initialized properly after 36000 tries. Please select a compatible particle and reload the script.
do i need to add a particle system in unity to the mesh or its something else?
 
Hey, pretty new on vam, question about the cua scirpt, i cant manage to make it work, added the shower script on a simple mesh i imported from unity, its a bra but shape probably wont matter, added a button trigger to make it simple, but nothing happens, casually moved some sliders (the famous click and see what happens) after a couple of mins vam gave me this log:
FluidEnviroEditorShower : This CUA particle could not be initialized properly after 36000 tries. Please select a compatible particle and reload the script.
do i need to add a particle system in unity to the mesh or its something else?

You need to load the CUA from the package (the shower particle) and add the shower script on that CUA. Not on your CUA.
The script is driving the particle system, not a random CUA of yours : )
 
not a random CUA of yours : )

lol, i cant remember neither what i was trying to do

anyway, thnx for reply, thats a scene from the hub, it looks like everything is already set up but triggers, if i remember correctly. shower, and there are waterfalls too, should start automatically, i made button trigger with the command but nothing, also the way i added the trigger directly on the cua wont work, in the images
 

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