@Taxman usually this is caused by connected gamepads or other game controllers with incorrect dead zones. Try disconnecting them, see if the issue happens. Up to now, I heard it fixed it. I'll make another release (sometime) that detects when a gamepad is connected and automatically disable the feature in Embody to avoid that problem.
				
			 
					
				 
						
 
 
         
 
         
 
         
 
         
 
         
 
         
 
         
 
         
 
        