the torso decal doesnt work
In my template scene, I almost always have trouble loading decals on the 'dummy' skin. If I swap appearances and reload it usually works. If when I click 'add' and I don't see a white box on the model I know there's an issue. Try reloading the plugin, reload the scene, or change the skin on the model and test. Just my guess.I'm having a weird issue where adding a normal maps, even blank ones, seems to mess up the base normal map
Decal master presets do not get saved with an appearance preset. You can save a decal master preset for that model. You can save a plugin preset for the model, but this may conflict with existing plugins in whatever scene you're working on. If you load a regular appearance preset, then load decal maker, it will pop up telling you there is a decal preset for that model, and ask to apply it. Once you save the scene, everything loads up fine.Hey can i save an appearance preset with the decals loaded from the plugin? How?
Hey can i save an appearance preset with the decals loaded from the plugin? How?
Actually DecalMaker should be storing save data in the Appearance preset when a user saves the Appearance. It should bring up a prompt when you load an appearance preset asking if you want to merge or replace.Decal master presets do not get saved with an appearance preset. You can save a decal master preset for that model. You can save a plugin preset for the model, but this may conflict with existing plugins in whatever scene you're working on. If you load a regular appearance preset, then load decal maker, it will pop up telling you there is a decal preset for that model, and ask to apply it. Once you save the scene, everything loads up fine.
That's what I meant about the popup. That only happens when the plugin is already loaded. If the plugin is not loaded before you load the appearance preset, then it happens when you load the plugin.Actually DecalMaker should be storing save data in the Appearance preset when a user saves the Appearance. It should bring up a prompt when you load an appearance preset asking if you want to merge or replace.
That's what I meant about the popup. That only happens when the plugin is already loaded. If the plugin is not loaded before you load the appearance preset, then it happens when you load the plugin.
This is a rewrite of DecalMaker to fix the issues preventing me from easily working on the original program. Consider this the early Beta period for this Addon so update at your own risk.
DecalMaker was never designed with the thought of realtime textures and the features it grew to have. It had become an unweildy mess that prevented me from working on new features and made bugs a nightmare to find.
This is a fresh start that is designed to do realtime texture processing and better data...
After a crash Look at the log file in C:\users\<YOURUSERNAME>\AppData\LocalLow\MeshedVR\VaM\output_log.txtCongrats on the new update! This and timeline together are the most useful plugins by miles for the content I make, so I'm really happy to see continued development!
I am getting a pretty consistent crash of the plugin whenever I save. I'm not sure what kind of error reports or information would be most useful so let me know and I'll try to provide it.
I just realized I left my debug break code active. doe the crashes happen when you use 1 on the number pad?Congrats on the new update! This and timeline together are the most useful plugins by miles for the content I make, so I'm really happy to see continued development!
I am getting a pretty consistent crash of the plugin whenever I save. I'm not sure what kind of error reports or information would be most useful so let me know and I'll try to provide it.
Plugin will crash when the number pad 1 is pressed.
Forgot to disable a debug command that intentionally throws a null exception error to allow for tracing code execution.
This is a rewrite of DecalMaker to fix the issues preventing me from easily working on the original program. Consider this the early Beta period for this Addon so update at your own risk.
DecalMaker was never designed with the thought of realtime textures and the features it grew to have...
Bug, Sound like the restore from json isnt syncing the renderes. Can you save it as a preset and send it to me.Great new update, thank you very much for your hard work.
I have a problem though: If i try to load a preset with a specific saved color, it is all over the texture (see below). If i then change something (transparency or blend mode), it will get corrected. Anything i missed, is this is maybe a bug or how would i avoid this? In version 39 it is working fine.
View attachment 511009
The problematic preset is now working and i can't reproduce the problem. I think it just happens under specific circumstances. Also the wrong decal shown isn't happening anymore. If i discover more i will post again, ty.Bug, Sound like the restore from json isnt syncing the renderes. Can you save it as a preset and send it to me.