Hi. Great work, and thanks again for the plugin.
Few things what i see in beta 2.3
- If i chose this second decal, i mean the one for blend, i cant empty this second field, if i decide to let it empty. i can only load a new decal into it, but cant remove it. ok, i could copy the decal name, X-it and load it again and put the name manually inside.
- if i click on the name of the decal, then it shuffles it every time. Thats messing up timeline or triggered decal things. But a great thing is, that i can now completly free naming it. Sadly i cant copy and paste the name from timeline.

Ok i could fix that in the scene json.
- if i am loading an old preset from the old decalmaker, then it dont using the name of the decals as it was in the saved preset. Means again, bad for timeline or triggered decals.
- i think the offset thing is also not working as it should be in the edit screen. If i am loading a small decal, then it is showing side by side, as i would zoom it out, like the offset would scaled to much.
- there is a empty square next to the eye square. i think its a placeholder for future things?
- cool would be an function like in paint tools for mark a color (e.g. background white or black) as an transparent color. But that is only nice to have.
The good thing is, in sum, it works as beta 2.3 very well. Good job. For me, your Decal Pluging is really one of the most important plugins.