There is a bug when you try from code, to load two different assetbundles for the same handle in a same script on two different Person atoms.
If you load the exact same bundle it works.
How to reproduce :
You should have an error immediately "invalid assetbundle". If it's not the case :
If you load the exact same bundle it works.
How to reproduce :
- Get Life 10 ( https://hub.virtamate.com/resources/life.165/ ), open the var file and extract the audiobundle file.
- Rename the extracted file to another name let's say test.audiobundle
- Open VAM
- Create a new scene with two characters
- Add life 10 on each character.
- On one of the character, open the custom UI of the breath module
- Select your extracted and renamed audiobundle in the audio bundle section
You should have an error immediately "invalid assetbundle". If it's not the case :
- Save the scene
- reload the scene
- You should have the error