Hi!Hey! This plugin used to work wonderfully, but now I get the following exception with BodyLanguage, specifically the ReadMyLips plugin:
!> Exception during plugin script Init: System.Exception: Attempted to get files at non-existent path CheesyFX.BodyLanguage.43:/Custom/Scripts/CheesyFX/BodyLanguage/EmoteTextures//Dicks
at MVR.FileManagement.FileManager.GetFiles (System.String dir, System.String pattern, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagementSecure.FileManagerSecure.GetFiles (System.String dir, System.String pattern) [0x00000] in <filename unknown>:0
at CheesyFX.EmoteManager.GetTextureChoices () [0x00000] in <filename unknown>:0
at CheesyFX.EmoteManager.Init () [0x00000] in <filename unknown>:0
at CheesyFX.ReadMyLips.Init () [0x00000] in <filename unknown>:0
at MVRPluginManager.CreateScriptController (.MVRPlugin mvrp, DynamicCSharp.ScriptType type) [0x00000] in <filename unknown>:0
!> System.NullReferenceException: Object reference not set to an instance of an object
at CheesyFX.EmoteManager.OnBundleLoaded (MeshVR.AssetBundleFromFileRequest request) [0x00000] in <filename unknown>:0
Readmylips is still enabled and working, but the custom plugin menu is empty, so I can't edit any options. This happens both when I only add the BodyLanguage plugin or add the full suit. I took the liberty to open up the .var, check out the emotemanager script, but I'm no programmer, so I didn't really find anything weird.
The error has to be tied to something in your install. v43 is really old now and no one else has reported that error. The printed path does exists in BdoyLanguage.43.var. Did you change any of it's contents? I'd recommend re downloading it.