Seems like you have even beefier cooling than me. I'm not using custom loop, but just 2 AiO systems same like you. And i'm using just 360 for CPU [Kraken z73].
For some reason my system was overperforming other similiar builds somehow, i was at 1.80 physics time in Baseline 3 without the patch, while i saw most of 13900k\4090 systems ~ 2.0.
I would suggest trying my settings without HT. I tried the 'reccomended settings' with HT on, and ended up at 1.56
It was good, sure, but no HT 1-8 are just better -_-
My thinking was, even with the patch, VaM still does love high clocks and it's build on old Unity which wasn't that good with multithread features, so it can really use HT well, like modern games these days. This is one of the reasons why we ended with low physics performance in the first place in VaM 1.x.
For some reason my system was overperforming other similiar builds somehow, i was at 1.80 physics time in Baseline 3 without the patch, while i saw most of 13900k\4090 systems ~ 2.0.
I would suggest trying my settings without HT. I tried the 'reccomended settings' with HT on, and ended up at 1.56
It was good, sure, but no HT 1-8 are just better -_-
My thinking was, even with the patch, VaM still does love high clocks and it's build on old Unity which wasn't that good with multithread features, so it can really use HT well, like modern games these days. This is one of the reasons why we ended with low physics performance in the first place in VaM 1.x.