Ok man, I tried it out.You should install the patch - it is an amazing piece of low-level software engineering and optimization - see the difference it made to me above (post #990). Patch changes low level physics/maths code to run in parallel instead of serial and will use many of your CPU cores to do the work instead of one or two it used previously. It restricts to a single CCD if you have multi-CCD like I do for latency performance across CCD reasons. So on my 32 core 5950X, it uses only 8 cores (also skips hyper-threading) and can see all 8 running close to 100% during scenes. But is configurable to use more if you want.
13900K / 4090 / 32GB 3200MHz CL16 DDR4 / 4K desktop testing
I have a scene for fps testing (CPU limited due to physics, just 2 females and one male) and before the patch that was around 55-60fps in action (all physics maxed out). With the patch activated I get around 70fps dipping into 80fps sometimes. That's around 25% performance increase, that's huge! (on a totally bloated installation by the way)
So thanks for kicking my ass, I'll do some further testing.
@turtlebackgoofy
Thank you for this piece of software, I thought I wouldn't benefit from this but I was totally wrong. Cheers to you! ?