fastest cpu you can get, preferebly x3D, fastest gpu you can get. More ram is better. Pretty much just up to what you can afford. No particular brand is better for vam. But best hardware for vam?: AMD 7945HX3D and RTX 4090.Is there any place where we can find a benchmark list up to date?
If not I think this could be a good idea, to have a table with all the data for different hardware settings
I want to buy a new laptop and I'm not sure what is the best hardware for VAM
I was thinking in MSI GE series, but not sure if there is something important to choose (maybe AMD is better, or GPU with more memory etc?)
So far yes, but wait and see the new x3d.New AMDs are just shit. Ok, you have less power consumption, but the performance is nearly identical. That's the same shit Intel did with 14th gen.
Did a quick and dirty test with older 5800X & latest Windows 10 22H2. Don't read to much into it.Someone pls test this:
Yeah, it's a bit hot, especially for UE5 games without fps cap.Intel's high-end 13+14th gen is an ineffective hot power sucking mess, unstable and possibly degrading?!
I really hope they at least deliver, but people already said, looking at zen3/4 and relating to this X3Ds, the performance gain won't be that big. I had so much hope for a 9800X3D but I think the performance jump over my 13900K won't justify an upgrade. Intel to me right now really is a shitshow: not only will my CPU probably degrade (by design and Intel knew this for long time) but 14th gen really was a big "fuck you customer".So far yes, but wait and see the new x3d.
Ryzen 7800X3D
RTX 4080 SUPER
(2 x 32 GB) DDR5-6000 CL30 Memory
With a clean install, Expo enabled and the CPU performance patch
View attachment 388625
Thank you for your help Seraphim
Edit 2: The same test with 3,200 var files:
View attachment 389279
Edit 3: The same test with 3,000 var files.
I deleted some var files that had a lot of morphs by using this.
View attachment 393320
Official statement.Absolutely ridiculous that just having extra VAR files in VAM install degrades the performance so much - surely it has to be because of maybe a handful of VARs which do something continually in background, and not "normal" VARs right? Normal VARs which just contain some model you are not using shouldn't be affecting things should they? Can anyone explain what's going on with VAM in this regard?
Official statement.
Benchmark - clear install vs many vars
Hi ive just tested clean install of newest VAM with just MCGruber benchmark and its dependency with my 2year var gatherer. And the difference was huge. New install: overall avg 178, old intstal 101 thats f..king 80%. All was ttested on same settings with no session plugins. Why the hell is...hub.virtamate.com
So yeah, any 'model' var, which includes custom morphs, does increase the bloat effect. It's mostly okay if it's just custom model morph, but many times people pack 'common' morphs into theirs vars.
Additionally, which is not mentioned by Meshed above, even 'disabled' preload does affect perfomance, if your's cache json hits yours system limit. For me it's about ~105mb @ i9 13900k.
Makes the CPU patch a significant difference with your 13900K?
@henshin
No, your system is not similar: 13900K is top end 13th gen desktop CPU (similar to 14900K) and your CPU is ... a CPU
I mean that's 8 cores vs 24 cores, not even talking about CPU caches. And specdizzle was running the test in 1920x1080, you in 2560x1440.
Additionally, 4070 laptop is not 4070 desktop, not even talking about 4070 Ti: https://gpu.userbenchmark.com/Compare/Nvidia-RTX-4070-Ti-vs-Nvidia-RTX-4070-Laptop/4146vsm2033663
That alone is 80% performance difference. So, that's 2300$ not well spent my friend, sorry to say that. If you want a good bang for your bucks you have to buy a desktop pc. Laptop is always worse performance/price wise. If you want good fps in VaM, a really fast CPU is the key. And by fast I mean: the fastest you can afford. No limit. Even 14900K is not enough.
No, you missunderstood things. VaM is using 4 cores max due to the engine but what really matters is single core performance. But I'm no expert in this, just quoting others.I thought VAM was using only one CPU core
in vam and unity in general, RAM latency and single core performance is king. The X3D versions of ryzen CPUs have bigger caches which make RAM latency less meaningful and therefor have better benchmarks in unity.I thought VAM was using only one CPU core, and for that reason AMD was better (and therefore not so important if it's 8 vs 24 cores)
Also the last Intel 13th and 14th series are having some problems am I right?
I was expecting less fps with laptop vs desktop, but not this level of difference
Do you think I can get some improvement with this?
CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS) - Other -
As requested in this thread https://hub.virtamate.com/threads/benchmark-result-discussion.13131/page-37 here is a release of the cpu performance patch. FAQ at bottom Only VaM 1.22.0.3 is supported! Please share before and after benchmarks with...hub.virtamate.com
I was reading it but I have no idea how to configure it properly
No, you missunderstood things. VaM is using 4 cores max due to the engine but what really matters is single core performance. But I'm no expert in this, just quoting others.
Interestingly I have a better performance with enabling the e-cores (13900K) than disabling them. Makes no sense to me but it is what it is. And yes, 13th & 14th gen do have degradation problems but I have experienced no problems at all. But there is a problem with the architecture.
I can't give you any advice on this patch cause I didn't use it, but you should get some help in the related discussion.
If you should buy a new system in the future please get some advice from others with knowledge. Otherwise you are spending maybe a lot of money but get not that much performance in regard. It's not that easy, but laptop is always worse as I said. Good luck!
You should install the patch - it is an amazing piece of low-level software engineering and optimization - see the difference it made to me above (post #990). Patch changes low level physics/maths code to run in parallel instead of serial and will use many of your CPU cores to do the work instead of one or two it used previously. It restricts to a single CCD if you have multi-CCD like I do for latency performance across CCD reasons. So on my 32 core 5950X, it uses only 8 cores (also skips hyper-threading) and can see all 8 running close to 100% during scenes. But is configurable to use more if you want.
Ok man, I tried it out.You should install the patch - it is an amazing piece of low-level software engineering and optimization - see the difference it made to me above (post #990). Patch changes low level physics/maths code to run in parallel instead of serial and will use many of your CPU cores to do the work instead of one or two it used previously. It restricts to a single CCD if you have multi-CCD like I do for latency performance across CCD reasons. So on my 32 core 5950X, it uses only 8 cores (also skips hyper-threading) and can see all 8 running close to 100% during scenes. But is configurable to use more if you want.