Spent a good bit of time revamping the lighting rig based on point lighting as opposed to spot lighting which in many cases, looks quite a bit better than the lightrig from previous versions. I think this improvement goes a long way to make the scene look graphically better at zero extra performance cost.

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While doing this, I tailored each time of day skybox (Day, Dusk, Night) to look best with this rig, and also picked the best setup for each indoor and outdoor environment (some indoor environments still are better suited to the original lightrig). There are also button triggers available to switch between the original and enhanced light rigs as well as still having the ability to use the rotation slider if you want more customization of the lighting. The enhanced rig mode also now has a PitchBlack skybox/lighting option for a really dark vibe.

Implemented a VR specific feature that I call "PoseTouch". This will trigger a new random pose on your model by holding your hand on her navel for 2-3 seconds. This is good to use in conjunction with a hidden UI so that you can still trigger new poses. This feature can also be disabled via trigger button.

Added a lot more in-game info and added the option to turn on and use Help/Info speech bubbles to learn more about certain features as well as pop up as the model changes moods and to add flavor for certain actions.

Tweaked some Flyby Cam setting to make it more stable in crouching and lying poses.

Improved logic for Autotoy to quickly reset if the toy gets misaligned or slips out.

2 new great animations from Vamtimbo Nadia and Photoshoot

Add a new Muscle tone slider based off of bumpmaps based off Gwen by JackyCracky

Fixed alignment issue on the GetUp after KO animation that cropped up in a recent update

Improved collision for spank tools. Whip and Flogger will make deeper smacking sound when hit on any part of the body

Many other UI enhancements/fixes
New "Spank Me" button which will randomly assign a spank-friendly pose from the included poses (about 35 in total) Click it multiple times to get different randomized poses. Some of these are new additions to the "Extra" section.

With this there are now new spank tools, click the "Get Spank Tool" button to see all of the options (crop, longboard, flogger and whip). Spanks are now enhanced to redden the models butt more and more after each spank. This includes the original paddle available in eariler versions. Makes use of TGC/Supa's Cheek Marks Clothing, Extraltodeus Pump Plugin, and Spank tools by TGC's BDSM assetbundle and djsoapyknuckles Whip and Flogger.

Added new makeup options (including goth look) Courtesy of Supa/Tolberg/Jackaroo makeup clothing.

Added the "Black Girl" button which will automatically convert any appearance preset into a dark skinned version with darkened hair and adjusted morphs. Courtesy of Riddler textures and Larrysarms Hair Color Change plugin.

Improved Autotoy action to be less likely to slip out and to also recover if it does.

Added subtle body swaying/gyrating when model is in certain states like Flirty or Aroused. This was some nice logic I found in a PeteZwega showcase scene that makes use of the FloatParamRandomizer plugin on different jointdrive controls.

Xmas Bonus Easter egg that will pop up after you use fairy mode which will give a Christmas-y version of the fairy.

Changed logic to the chair sitting button in the Dining Room environment. The chair capture now uses ropes instead of chains by default.

Several new dependencies are required in this update. Be sure to get those.

Dependency management/fixes

Happy Holidays!
Made several adjustments to the scene to improve stability mostly having to do with the model overly colliding with the floor slate which had a tendency to lead to model explosions and breaking the scene. This was most susceptible to happen when changing poses from the default pose that starts on scene load. I eliminated the custom fave poses as an option for the autopose function since it was possible that the custom pose would move the root node to an unfavorable position resulting in explosions/crashes. You can still be use this from the "shuffle fave pose" button but use at your own risk.

Added sounds and logic to have the chains make rattling noise, and the ropes make stretching/creaking noise when using the tieup or chainup option and the model is squirming/struggling.

Added logic to highlight last used pose number in blue in the UI. This is helpful when using the autopose function to show which was the last pose type used (standing, sitting, crouching, lying, or extra)

Fixed "appearance shuffle" and "update custom" to recalibrate Naturalis automatically

Fixed some other bugs related to sound redundancy in VAMmoan

Various other debug, tweaks, and dependency cleanup.
(Skipped 1.8l build since it looks too much like an i or a 1)

This update plays around with World Scale which will only truly work in VR since it is best experienced with 3d perspective and VR hands for scale. You now have the option to quickly change to Doll Mode or Giant Mode which will greatly shrink or enlarge the size of your model and surrounding scene. You can tweak this manually in the Scene Misc tab in Edit Mode to your liking if you want. Its a cool effect to behold especially when in passthrough mode.

In tandem with this there is now something called Fairy Mode which essentially turns your model into a fairy by doing the following: Change your model into a fairy outfit and give them fluttering wings, shrink the world scale to make them appear fairy sized, Activate Passthrough mode and a custom cam ride view to make her appear to be flying around you. And lastly start a custom timeline animation. You can exit from this by opening your VAM menu as you would with camride mode.

Added an option to adjust "gaze weight" via a slider. This will you give greater control on how much the model will focus on you while an animation is active. Put it at maximum to have the model gazing at you 100% of the time regardless of what the head movement would have otherwise been in any of the animations.

Reworked the collision trigger for kissing to only activate via your head and not your hands (Vr mode specific) this makes use of KY1001's searchlight plugin.

Added a temporary floor guide to help line up the ground when you first change to Passthrough mode.

Updated to the latest version of Naturalis (43).

More behind the scenes, UI changes, and dependency management.

P.S. With every new update, Please make sure that you have all of the most of up to date dependencies listed in the tab. I have spent a lot of time making sure that they are all necessary. If you are missing any of them or have old versions, it WILL cause errors and potentially break a lot of the scene. If you have any questions about this please send in a message in the discussion tab. Thank you.

Fairy Wings courtesy of Xstatic as it's an older asset that isn't hub hosted, I included it in the var
The previous update caused an issue where the hand/finger morphs stopping working properly which ended up breaking a few of the animations and poses in the scene.

Added some options to change the color of the model's ropes when using the Tie Up button. Also added the ability loosen them (with a cool sim affect). The loosen effect can be applied to chains as well. Button triggers will pop up when you use the chain up and/or tie up options

A bunch more behind the scenes debugging/tweaking and some other small UI changes
This update adds 5 new sitting idle animations courtesy of CuddleMocap

With the addition of Maru's Rope Clothing , I added a Tie Up button in addition to the Chain Up button. It will have the same behavior except with ropes. If you want extra restraint for your model, you can use both chains and ropes as well.

Adjusted some settings to work better with passthrough mode.

Fixed an issue where the Lighting Option button wasn't showing in the club environment. You should now have access to that without issue.

Made sure the latest version of Everlaster's Naturalis was updated in the scene.

Please let me know any other issues. As always, make sure to update all of the latest dependencies so that the scene functions to its maximum potential.
This update makes use of chromakey triggered passthrough support on VR. Make sure to download the newest dependency from Sally Whitemane's Plugin Camera Background Color

To use it with Virtual Desktop on the Quest, make sure you have the newest version of VD and use the following settings: Red 98, Green 120, Blue 100, Similarity 5%, Smoothing 0% (thanks to Saint66 for the recommendation)

Once enabled, click on the Passthrough Mode button in the scene and you should be in business.

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I also adjusted the world scale slightly so that the model is a more suitable height for interacting with in passthrough mode.
Made use of Weebu's Sweat Gloss maps to add Sweating to Squirm/Orgasms as well as reworking the squirm animation to more seamlessly work with gaze

Cleaned up much of the Menu UI with Hazmhox's VAMstory plugin and fixed issues to prevent buttons from going out of alignment. Should also slightly improve performance since less atoms are used overall.

Updated Naturalis body physics plugin to latest version (39)

Made several more improvements to the kissing reactions to feel more natural and work better with the other touch reactions and moods

Dynamic change wind options that affects hair and clothing depending on environment (no wind for indoors, varied wind strengths in outdoors, but can be overwritten with the wind button) courtesy of Wgsoup's windcontrol plugin

Added some Gymnastic Poses to the Extra Pose section courtesy of Ascorad's Gymnastics Pose Pack

Club environment now has an alternative rainbow lightshow in addition to the original purple pulse lightshow with a button trigger to switch between modes or turn off.

Changed some of the default settings to showcase more features upon loading the scene and in some environments.

Make sure to update all of your dependencies to latest versions so the scene works as intended.
Enhanced Kissing based on mood and camera distance from face. The model will lean in when flirty or happy mood with a peck, will lean in more when aroused and start making out (with sound). Made possible with the use of ClockWiseSilver's Silver Kiss plugin. This can also be turned off via trigger button.

New Dance rotation option. Will work well with dance animations so that the model with randomly and subtlely rotates different directions and speeds.

Added a wet glistening look to the model (works as an overlay to any skin type) and sunglasses when you change to the pool environment. Made possible with WeebU's Sweat Gloss maps.

Fixed cam ride to decrease chance of going below the floor by not allowing vertical rotation of the cam target.

Added a consistent spawnpoint when loading the scene with Acidbubble's spawnpoint plugin.

Lots more tweaks to the UI and flow of the reactions of the model and behind the scenes stuff.
Fixed an issue with the music volume slider not working properly in last update

Revamped Dance Animations to allow for randomly shuffling dances, picked what I considered to be appropriate music to go with each dance. More music options overall now available also when you click next track.

With the dance animations, I enabled VRAdultFun's Hand animator plugin to work along with the dance animations to look better in addition to cleaning up some of the animations in timeline directly.

Added another Dance animation Nyra's Dance by VirtAmateur

Added dynamic lighting to the club lounge, This will disable light rotation while active but can be restored if you click on the Day/Night lighting button.

Made some changes to flow of the autotoy so that it speeds up as the model gets closer to orgasm

other misc debugging
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