Dev Tools
Dev Tools

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For most of those plugins, you may want to use VaM's default session plugins presets to always auto-load them, especially ForceEditMode, ForwardUnityLogsToSceneLogs and OnSpawnAtom.

GameObjectExplorer.cs

Allows you to navigate around VaM's gameobjects structure. Early version.

2020-11-08 13_45_41-Window.png


ForceEditMode.cs

Automatically switches to edit mode whenever you open a scene​

ForwardUnityLogsToSceneLogs.cs

Any error that would normally be hidden will be forwarded to VaM's log windows​

Diagnostics.cs

Prints the Unity object hierarchy of an atom. Useful for debugging.​

OnSpawnAtom.cs

Disables collision and automatically select atoms when adding them to the scene.​
Author
Acid Bubbles
Downloads
23,394
Views
23,394
Favorites
4
Packages
1
Total Size
0.01 MB
Version
v1.5.0
First release
Last update
Rating
5.00 star(s) 4 ratings

More resources from Acid Bubbles

Latest updates

  1. DevTools v1.5.0

    - GameObjectExplorer:Better handling of GameObject references becoming null -...
  2. DevTools v1.4.3

    OnSpawnAtom: Do not disable collisions on SimSheet
  3. DevTools v1.4.2

    - Remove forgotten LogMessage

Latest reviews

I've been using the GameObjectExplorer quite a lot recently. Gave me insights which would be really hard to get another way.
Upvote 0
GameObjectExplorer.cs is particularly awesome. Cant believe I didnt know about this tool before now!
Upvote 0
Must have if you're coding in VAM. (thanks for the update Acid !)
Upvote 0
Thanks for sharing these useful tools, they work well
Upvote 0
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