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Question CUA as hair with cloth physics! How?

CrazyVirt

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Hi!
I'v created CUA hair using blender and Unity. And in Unity i am added a Cloth component to my hair object and in Unity it works as expected like a living hair with physics.
But when i import that CUA to VAM it is static!
How to do this proper? Or it's unposible?
 
Ok! I've added mesh collider to hair, but now when hair meets body it's start crazy jumping!
What to do with that?
 
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