We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
Hi, is there a way to connect the audio output of the ingame webbrowser to an ingame audiosource? I want to influence the volume from a media of the webbrowser by triggered action.
i want to have news playing in the background from youtube in game, and it comes through my external speakers. No way to route it or spatialize it. It sounds horrible.