VAMMoan
I mean try it yourself.

I have zero idea what your situation is, nor what is your vam version is, vammoan version, and so on... I have dozens of plugins on the hub, if everytime someone had an issue I'd have to bindly try it myself, the answer would be 95% of the time "it works on my end". And honestly, I wouldn't have the time to do that.


Make a scene and make a person moan and then save scene. When you reload scene person just stops moaning. You have to manually start moaning again from plugin menu

This proves my point from the initial question or my answer above: you might need to understand how VAM / VAMMoan works. The buttons inside the plugin have a main title on top of them "Test states". Those are test buttons, this is not saved in the scene.

I suggest you try HZMDemos, scenes like the bathrooms enviro, or Icicles demo are good enough to understand how you should use VAMMoan. You need to use triggers and set them properly in your scene according to what is happening.
 
Hi everyone!
Could you please tell me, in Interactive mode the orgasm trigger is activated and the character starts moaning. But the moaning stops before the orgasm trigger turns off. Is this done for some purpose?

To the author thank you very much, this is one of my favorite plugins ))
 
Hi everyone!
Could you please tell me, in Interactive mode the orgasm trigger is activated and the character starts moaning. But the moaning stops before the orgasm trigger turns off. Is this done for some purpose?

To the author thank you very much, this is one of my favorite plugins ))

yo :) Glad you like it!

Orgasm triggers are "one shots", they are not transition triggers. Use start and end triggers to control what you need.
 
Hi Hazmhox

I was wondering if there's a way we can increase the frequency of the moans?

So if the thrusts are going really fast the moan occurrences would appear more often and with faster voice samples? And vice versa if the thrusts are slower, the moan occurrences are slower and maybe longer voice samples?

thanks!
 
I was wondering if there's a way we can increase the frequency of the moans?

hey!

In advanced options, there's an option for "pause between moans". This allows you to boost the duration between each sample. On the other hand you will never be able to go down below the sample duration. Two reasons behind that:
  • It's very ugly to overlap sounds too much
  • It's kind of like an artistic direction with the fastest pace being bound to the "character performance"
That's the best possible solution for you : )
 
hey!

In advanced options, there's an option for "pause between moans". This allows you to boost the duration between each sample. On the other hand you will never be able to go down below the sample duration. Two reasons behind that:
  • It's very ugly to overlap sounds too much
  • It's kind of like an artistic direction with the fastest pace being bound to the "character performance"
That's the best possible solution for you : )
ahh right, I didn't realize the sounds would overlap if the speed was increased too high.

Would you be open to experimenting? Maybe the script could swap to a shorter sound sample if the trigger is repeated in quick succession? No pressure, just throwing the idea out there. :)
 
ahh right, I didn't realize the sounds would overlap if the speed was increased too high.

Would you be open to experimenting? Maybe the script could swap to a shorter sound sample if the trigger is repeated in quick succession? No pressure, just throwing the idea out there. :)

As mentionned, it's a performance / direction. So every intensity has more or less the same pace for each sample. there are some little exceptions, but this would lead to a problem making the choice of samples available very small, which is not gonna be good either. On top of that, for performances, I'd have to look up everytime the pause change at every sample, and find the shortest one. Which is not ideal with the amount of samples.

I'm treating this as a voice acting performance and allowing a bit of control, but just like in any porn scene where you'd like the voice of actor/tress X or Y, it's because of the voice and pace. If you'd want something different, you don't play the scene twice as fast, you either find another scene, or you need the director to "direct" the performance :p

In VAM's terms, find another scene is "change the voice" since the "direction" is static and chosen by me.

I'll make a final update soon to allow a negative pause just for you, because you're very kind and invested in making VAMM better and it's quite a very fast fix (and fix an annoying bug too) soon.

But after that I'm done. VAMM is never gonna be updated and I'll stop answering every update/improvements questions.
 
I'll make a final update soon to allow a negative pause just for you, because you're very kind and invested in making VAMM better and it's quite a very fast fix (and fix an annoying bug too) soon.

Oooh Thanks so much ! ?‍♂️?‍♂️?‍♂️

I'm working on a new scene, which has a lot of speed variations. I look forward to your update!

If everything works nicely, I'll upload the scene to the Hub.
 
As mentionned, it's a performance / direction. So every intensity has more or less the same pace for each sample. there are some little exceptions, but this would lead to a problem making the choice of samples available very small, which is not gonna be good either. On top of that, for performances, I'd have to look up everytime the pause change at every sample, and find the shortest one. Which is not ideal with the amount of samples.

I'm treating this as a voice acting performance and allowing a bit of control, but just like in any porn scene where you'd like the voice of actor/tress X or Y, it's because of the voice and pace. If you'd want something different, you don't play the scene twice as fast, you either find another scene, or you need the director to "direct" the performance :p

In VAM's terms, find another scene is "change the voice" since the "direction" is static and chosen by me.

I'll make a final update soon to allow a negative pause just for you, because you're very kind and invested in making VAMM better and it's quite a very fast fix (and fix an annoying bug too) soon.

But after that I'm done. VAMM is never gonna be updated and I'll stop answering every update/improvements questions.
Hi Hazmhox

I uploaded the scene here.
https://hub.virtamate.com/resources/baronness-after-hour-interrogation.49528/


In the scene there are different thrust speeds. Hope it helps with testing out vam moan with different pacing\ trigger speeds.

Thanks again! ?‍♂️?‍♂️
 
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