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It was difficult for me to create a new scene every time. I found a way to save some time. This can create sex scenes very quickly. simple usage Ejaculation effect using Plugins. How to use the event - The...
It was difficult for me to create a new scene every time. I found a way to save some time. This can create sex scenes very quickly. simple usage Ejaculation effect using Plugins. How to use the event - The...
Would there be some way to write the TCode output into a funscript file? I'm using Eosin's VR recorder (https://hub.virtamate.com/resources...nd-flat-2d-audio-bvh-animation-recorder.11994), and would like to bake the TCode data into a file to be played later via a funscript. I tried using a serial port sniffer tool to catch the outgoing messages, but that requires further parsing from the data + converting to funscript.
How do you sync the video recorded in VAM with the funscript data? Is there a keyboard shortcut to start recording video and TCode output at the same time? When I add Eosin Recorder and your vamrec.cs to Empty atom, it only saves funscript data in Saves/VR_Renders folder. Thanks
@Yoooi I modified the parameters of the search for "male" actors to include anything with the base collider.
Is there a reason you search based on "gender" rather than the collider existing on the target?
IMO it's a bit more flexible, and it's a one-line change in the CS.
Essentially the intention is to include anything with a dick collider in the male actor lists (seen some folks get pretty Frankenstein with mashing stuff up)
How do you sync the video recorded in VAM with the funscript data? Is there a keyboard shortcut to start recording video and TCode output at the same time? When I add Eosin Recorder and your vamrec.cs to Empty atom, it only saves funscript data in Saves/VR_Renders folder. Thanks
Late reply, but I manually start recording with Eosin's VR recorder, then browse to the ToySerialController and manually click record there as well. Once my VR recording ends, I manually end TCode recording as well. Then I sync data in OpenFunscripter as it's just a question to slightly offsetting the funscript.