So I have been using VAM for a while now and I am very pleased with it. I used to use SFM a lot but I quit because it was getting kinda old. I still have all my models from SFM and was wondering how to convert the Texture UV mapping/layout from other sources into the VAM texture UV mapping, because when I look at a Texture Map of a VAM look it has a different layout/mapping than some of the ones I have for SFM. (Ears in Torso texture)
The general question I have is if there is a specific/simple way or technique to convert any Texture/Materials UV Map into VAMs Texture UV Map.
~Thanks.
The general question I have is if there is a specific/simple way or technique to convert any Texture/Materials UV Map into VAMs Texture UV Map.
~Thanks.