• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Poll - Environments release: what type do you enjoy more?

Which type of environment do you prefer?


  • Total voters
    22
Vamifier is only a plugin that allows proper soft shadowing (NGSS2) used by meshed in VAM1. Any LD familiar with VAM knows that there's a gcinc library that allows building assets compatible with realtime lights from VAM. It's been a long time since VAMifier is not needed unless you stumble upon assets and content made by people who are not really attentive : )

Really good to know, I was wondering why CUAs started looking better at some point :D. I had some trouble finding the mentioned cginc (and this thread came up while searching), so I am linking it here
hazmhox - The definitive asset creation tutorial for VaM (section 6 - Fixing the shadows)

(I assume the downloadable file is what UnityShadowLibrary.cginc looks like after being patched through NGSS2)
 
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