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Person Transparency - With Alpha Masks

Plugins + Scripts Person Transparency - With Alpha Masks

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AlienAxeMan

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AlienAxeMan submitted a new resource:

Person Transparency - With Alpha Maps - Set the Transparency of a Person, Optionally by Specifying Alpha Map Textures

In short, you can simply apply this plugin and directly set alpha mask textures via the plugin's UI to result in fully customizable alpha masking of your person's skin:View attachment 349048

This plugin is really just one small feature replacement/extension built on top of HAL9001's "Going, Going, Gone", which according to the comments in the plugin's code was in turn based on "Character Transparency" by ZRSX, which was based on Doofenschmalphy's edit of Seamonkey's "Hide...

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Yo! : )

The plugin spams the console for a null reference during update in complex scenes swapping on/off the states of the characters.
This happens generally when the character are changed state pretty fast (which is done during scene transitions). Could you check that out eventually?
( I always have the forward unity log enabled from acid bubbles devtools just so you know )

error_transparency.gif
 
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