Anyone know a good resource or tutorials on making water or water based assets in unity for CUA , compatible with VAM. I.E. how to make for pools, beaches , grotto , rivers, sewers etc. For instance as texture workflows, or physics.
It uses unitys particle system instead of the water shader
Did you get this into VAMwow that's cool, I would like to know how such assets are made. I found something, if you are interested in creating water with physics then here is a video
That looks great, but please don't make my brand new PC burn and melt with that particles in VR
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This will kill your computer
I used the silvr water shader on this in april and it worked great https://hub.virtamate.com/resources/water-lily-temple.6497/Did you get this into VAM