Greetings, I'm facing this unexpected behavior and was hoping if someone could help me figure out why it is happening.
I have a plugin that allows me to take screenshots with a transparent BG. Nothing very fancy, I basically un-toggle the skybox and the plugin does the rest by capturing the camera's image in a RenderTexture, which then gets exported as a PNG image.
But after looking at the result I noticed that the clothing, when not "covering" a person atom's body, doesn't get rendered (see screenshot below). So it appears as if it was cropped.
My guess is that it has to do with the clothing material/shader, but I am not sure. I tried changing the clothes textures, render queue, physics, etc. but I wasn't able to fix this issue. Any clues?
I have a plugin that allows me to take screenshots with a transparent BG. Nothing very fancy, I basically un-toggle the skybox and the plugin does the rest by capturing the camera's image in a RenderTexture, which then gets exported as a PNG image.
But after looking at the result I noticed that the clothing, when not "covering" a person atom's body, doesn't get rendered (see screenshot below). So it appears as if it was cropped.
My guess is that it has to do with the clothing material/shader, but I am not sure. I tried changing the clothes textures, render queue, physics, etc. but I wasn't able to fix this issue. Any clues?