Question How do you attach assets to moving atoms?

Demon0683

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I've really been struggling to figure out how to attach custom unity assets (or anything for that matter) to moving atoms. For example attaching a dildo or CUA to Nial's https://hub.virtamate.com/resources/rebel-strapon.11704/ strapon belt. Can anyone help? I've been trying to attach Musta's https://hub.virtamate.com/resources/naughty-dragon-dildos.2306/updates#resource-update-2964 to my female characters as a strapon and cant figure out how to do it pls hlp? I've tried to load in the CUA then move it into position then use a physical link or a parent link and it will move with the person atom but it wont stay attached. It creates gaps as the person atom moves. Also I'm sorry if this has already been answered somewhere else really well I searched as well as i could for a n answer but couldn't find one.
 
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Not sure if there is a way to do it without plugins, but how I do it is use MacGruber's "ParentHoldLink" plugin which is apart of the essentials plugin. https://hub.virtamate.com/resources/macgruber-essentials.160/

I think this is also another version. Not used it myself, but I assume it works the same way. Made by "Blazedust" https://hub.virtamate.com/resources/parentholdlink-for-customunityassets.415/

It's pretty simple to use and Macgruber's version has instructions when you load the plugin (not sure if Blazedust one does). You just line it up as usual, parent the toy (in your example) to the pelvis, put the plugin on the cua toy and change both pos/rot to hold. Then it'll stay in place.
 
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Thanks for the reply. I tried this as well and when I add a cycle force or any consistent movement type it always results in some gap between the parent atom and the CUA.
 
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I setup a quick test scene and everything is working as intended on my end:

Here is a picture of the CUA. This is one of the naughty dragon dildo and it has the ParentHoldLink plugin attached to it. It's linked to the pelvis set to "hold" in the control tab. I used a cycle force on the hip.
Screenshot 2022-05-05 135339.png


And a gif. (no matter what force I set it to, I don't get any type of "gap")
147e9f0ebf8de8963d9d84191a2796d5.gif

There isn't any "gap" in my animation as you described. The only issue I've found is the dildo very slightly tweaks, but that is due to a collision issue and these dildos not being made for this belt so some scaling/clipping may happen.
 
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Got it to work thanks to your help!! i must have had some setting wrong the first time but now it works great. thanks again. 😁(y)
 
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