I would say there are three general categories of scenes:
- Trivial scenes that are just a short looping hand-crafted animations. Or potentially several such short animations of different length playing independently, so you get somewhat simple randomness. It's what you called "GIFs", I guess.
- Longer motion captured scenes, like a couple of minutes. An actual person did this in real life while wearing VR trackers, usually at least tracking head, hands, hip and feet. (Note that some call their scenes "motion captured", although they just capture one control at the time, combining several takes. Fullbody tracking will always look better, when done right.)
- Scripted scenes where some logic is controlling animations. A character could have some (limited) reactions to what the player does, from looking at the player, to reacting to touch or the player pushing buttons (e.g. dialog options) to full on speech recognition. Even without "reactions", scripted scenes can also combine bits of animations with random factors, so characters appear a LOT more "alive". There can also be integration of real-life sex toys or other things...
Of course, the differences between those categories can blur a lot, as creators combine different techniques.
Some random examples of my own heavily scripted scenes. There may be better examples around, but my own scenes I can easily find links for. Other people may be able to supply more/better examples (
@Nameless Vagabond did already do so above):
- "DoubleTrouble": Femdom scene with lots of random animation layers being combined with controlling logic:
- "CyberNight": Example demo scene (for LogicBricks) with multiple-choice dialog with speech bubbles and a scripted scene change:
- "The New Remote": Another femdom scene, but a good example of the more crazy stuff you can do: E-Stim integration combined with "Virtual Self-Bondage"...basically you get zapped in real life, if you try to escape before the timer runs out. VR headset/controllers track you so the game knows when you move to much, opening the menu or quiting the game trigger it as well, of course
Also what she does to you is random to a degree, you won't exactly know what she will do next. Will she zap you, force you to cum, or just make you wait....
In the end VaM is about making YOUR own dream scene featuring your dream girl (or boy). Or if you lack the time to learn the skills, at least modifying someone elses scene to your liking (e.g. changing looks, etc). Well, and when you got the time, you may learn a tiny bit about game dev in the process