View attachment 298688
View attachment 298689I set up some collision triggers with the fluids asset... With a few of everlaster's Float parameters plug ins, I was able to vary the speed, thickness and force of the .. drops.. the result is kind of like a procedural generated cum shot..
Plus side.. is cool as I don't have to trigger it in the timeline and it could be random.. If i could figure out how to turn it off..
Right now it's just Like a firehose lol.. How would i set a timer so it doesn't just stay on the whole scene???