Hi not all Women an guys are having the same 100 % Scale and some Women are 1,60 or 1,70m, some are 2m or higher ( Fantasy Characters ) some are thinner , some are chubby or have bigger or smaller Breasts .
I noticed that each time i replace a Scene Character which has a different scale than the Male or opposite the entire animation is messed up like Arms holding Breasts or Genital collision and so on. Means Hands are grabbing in Air instead Body, Penis is out, Sex Position is wrong now way over or under ....
Is there a manual easy way or a Plugin i can lock the overall Scene Body action and Genital Action if i replace a Character
so it would just grab the Body same but with a lets say from 1,85m to a ,170 height or thinner or more chubby person accurate?
So it would match all what is in the Scene Animation but with a replaced scaled character?
Actually as much as i like Scenes i often want to enjoy them with my own characters i prefer to be fully immersed.
Currently my thoughts are if i overall lock the Hands or gens to the female Body or Body Parts coordinates somehow and replace the Character the Body grab Position while loading the replacement Character should match no matter how huge the Character i replace here would be.
Since Hands would be adressed to where they have been before at the Mesh coordinates and Genital would be just where it should since its locked at the same
coordinate too.
Since the Bones are flexible and physic locked in such way, even the male Body Parts should then just move a bit up or down like the chest would bend a bit
more up or down to fit the scaled replaced female attached Body, while the Hands or Gen is always glued to the previous Characters Body Part importing it, so such cannot be messed up anymore from adding a different scaled Character.
I hope i am right but i have no clue how i could do that.
I noticed that each time i replace a Scene Character which has a different scale than the Male or opposite the entire animation is messed up like Arms holding Breasts or Genital collision and so on. Means Hands are grabbing in Air instead Body, Penis is out, Sex Position is wrong now way over or under ....
Is there a manual easy way or a Plugin i can lock the overall Scene Body action and Genital Action if i replace a Character
so it would just grab the Body same but with a lets say from 1,85m to a ,170 height or thinner or more chubby person accurate?
So it would match all what is in the Scene Animation but with a replaced scaled character?
Actually as much as i like Scenes i often want to enjoy them with my own characters i prefer to be fully immersed.
Currently my thoughts are if i overall lock the Hands or gens to the female Body or Body Parts coordinates somehow and replace the Character the Body grab Position while loading the replacement Character should match no matter how huge the Character i replace here would be.
Since Hands would be adressed to where they have been before at the Mesh coordinates and Genital would be just where it should since its locked at the same
coordinate too.
Since the Bones are flexible and physic locked in such way, even the male Body Parts should then just move a bit up or down like the chest would bend a bit
more up or down to fit the scaled replaced female attached Body, while the Hands or Gen is always glued to the previous Characters Body Part importing it, so such cannot be messed up anymore from adding a different scaled Character.
I hope i am right but i have no clue how i could do that.
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