Question Hair length limit

NickStorm

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I am trying to increase in some way the max hair length.
I tried to decrease as much as possible the body scale and head scale and then increasing the general scale but the main problem is the bones and then the model starts to shake and deform when the collision is on.

My question is : is it possible to create a plugin where you can remove the hair length limit instead?
I know it is very demanding feature, but I have rtx4090 so I am pretty sure that my computer will handle until a certain point.

Or there is any way to decrease the bones collision size also?
 
Solution
You probably need to contextualize your request better next time then! ;)


Why not 51 segments and 0.040 segments length? it would be nice to create a plugin that could allow that , even knowing the risk for performances.
With Blender for example I don't have any limitation and I can import this extremely long hair in Unreal 5 without any issue.

Why not everyone be rich af? Why not stuffs being free instead of paid? :p

When software/games are applying limitations... it's a design choice, or a technical choice most of the time.
Also, comparing an indie game deved by a single person to either, an opensource project developed by dozens or even hundreds of developers OR a commercial engine is not really a proper (or fair)...
Don't know if there's anything to modify the max hair length, but the plugin below could help with your other idea to decrease bone collision.

 
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Maybe this plugin can help (I haven't used it myself yet, but I guess it's worth a try?):

 
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I am trying to increase in some way the max hair length.
My question is : is it possible to create a plugin where you can remove the hair length limit instead?
I know it is very demanding feature, but I have rtx4090 so I am pretty sure that my computer will handle until a certain point.

You'd have to understand how hairs work before asking for pushing the length limit : )

The hair length depends on the original generation. The generation can go up to 50 segments with a segment length of 0.030, and THIS is what makes the length different.

So, answer to your question: if you want longer hairs, you need to author and create your own styles... up to ridiculous proportion like doing cousin itt hair styles :p

cousin-itt.png
 
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Side note: trying to push the length on existing hairs is not viable. Hair styles are designed around a specific length and segment count. Dynamically changing this would be the exact same thing as asking your real (IRL) hairstylist to make your hairs grow.
 
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You'd have to understand how hairs work before asking for pushing the length limit : )

The hair length depends on the original generation. The generation can go up to 50 segments with a segment length of 0.030, and THIS is what makes the length different.

So, answer to your question: if you want longer hairs, you need to author and create your own styles... up to ridiculous proportion like doing cousin itt hair styles :p

View attachment 428103

First of all I would like to thank you for answering to my post and the image of Cousin It that you attached :)
but my goal is to go much longer than that.
Anyway I spent some time to create some very long hairstyles. I know that there is a limit of number of segments and a limit of segments length, my point is that I would like to go over this generation values.
Why not 51 segments and 0.040 segments length? it would be nice to create a plugin that could allow that , even knowing the risk for performances.
With Blender for example I don't have any limitation and I can import this extremely long hair in Unreal 5 without any issue.
 
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You probably need to contextualize your request better next time then! ;)


Why not 51 segments and 0.040 segments length? it would be nice to create a plugin that could allow that , even knowing the risk for performances.
With Blender for example I don't have any limitation and I can import this extremely long hair in Unreal 5 without any issue.

Why not everyone be rich af? Why not stuffs being free instead of paid? :p

When software/games are applying limitations... it's a design choice, or a technical choice most of the time.
Also, comparing an indie game deved by a single person to either, an opensource project developed by dozens or even hundreds of developers OR a commercial engine is not really a proper (or fair) approach.

For the plugin, if it does not exist yet, it's probably because no one needs that, or the current maximum length is good enough for 99.9998% of the crowd... you probably are the 0.0002% :'D

Since the limitation is "inside" a specific creator UI in the game, it might be harder than you think. I haven't really looked into that. And even if we could bypass the slider limitations. Nothing says that the value is not hardcoded to 50/0.030.

All that said... I know some coders take commissions. I'm aware that @everlaster did some... so I'm summoning him. But we're talking about commissions here, as in "paid" : )

Cheers!
 
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Solution
Slider limitations can be removed with Stopper's Slider Unlock. However, it seems that hair length is somehow clamped to max 1.000 even if you set slider values higher than that. Based on a quick peek at VAM's codebase, this is a limitation is at the shader level, so there's probably no easy way to do anything about it.
 
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