It's not a session plugin - it's in the scene, what ever setting of scene are is what is set toI tried to switch off rotation in plugin but it's turned on (controlled by plugin) after scene reload.
It's not a session plugin - it's in the scene, what ever setting of scene are is what is set toI tried to switch off rotation in plugin but it's turned on (controlled by plugin) after scene reload.
- new option to target any gender
- added morph speed option
- Disabled penis base position control by default
- Disable target hands by default
- Fixed 1 morph "popping" issue
- Fixed memory leaks
- Fixed null pointer issues on load
well it should work - did you download through VAM and if so have you tried restarting VAM?Please tell me how to use this plug-in with the futa plug-in. It always prompts that the dependency is missing, but I actually downloaded the dependency.
A bug lead to foreskin popping to full when target was moving away from base - fixed now
Is target inside of cylinder now projects the cylinder back to the same amount as forwards so if target goes behind penis base it's still consider "inside" area distance chcked.
I did some testing and I think I figured it out, on Alt Futa version 22+ it stops copying penis morphs into female morph UI and it can't find the male morphs while using a female skinwell it should work - did you download through VAM and if so have you tried restarting VAM?
I'll take a look at the dependencies later
Added some improvements for tit fucking
It's already there as option - I do need to update the front page as the UI has changed, but there are 2 drop downs that effect penis tip, mid and base, 1 for position one for rotation. Set both to not plugin controlled for manual control or set as you'd like in the plugin.Thanks for the updates . I want to tuse this together with BodyLanguage but I'm not sure what's the best way to do it because the
penis is constantly moving, could you add a mode specific for BL where the penis base, middle and tip is not controlled by DF but the foreskin is still working
or is that already possible?
Can you point me at a scene that it doesn't work on? I did test it and seemed to work for me. Also - which thing isn't working? is it failing and giving errors?Hello, can you please fix the support for Alternative Futa?
Thanks for going to the trouble - I just check and it wasn't working on the previous version 19 - but it sort of still works so it's probably can be done - I'll look into.
Shouldn't error when added to female with Alt Futa but Disabled foreskin for alt Futa as not working
Divining part will now work
Working on trying to get male morphs on females to work but function to return the morphes comes up NULL at the moment - any ideas, do shout!
Alt Futa by Stopper - foreskin now works and set to on by default
Thanks to @everlaster for the help on the morph
Well, hopefully this can help inspire some kind of fix, it'll definitely open doors to new possibilities XD.. AS you can see here during the boobs portion, can't really see the tip, it's hidden inside the mesh. A fix for this will help see the action, and also will help with the "realfluid" plugin which is more accurate than the fluids.101 plugin, but can't really see the shots as everything is happening inside the mesh. You can see it with fluids.101 because the collision isn't great.Yeah size is really going to mess things up - the numbers are kind of hardcoded - I wondering if simplying multipling by the size of the atom all values might help. You're off the golden path, here there be dragons!
Thanks to Jackaroo for making their morph CC-BY
Hoodie Morphs and Textures - Morphs -
(Demonstration video below) Use with Decal Maker for texture compatibility. (see video demonstration below) Includes: Hoodie morph for base gens Custom genital shape Hoodie morph 2 hoodie retract morphs 2 groin fold smoother morphs ( one for...hub.virtamate.com
I've now added this to the plugin and kept the original choices.
Note there is a delay added between the morphes Retract and Retract More - you may need to adjust this depending on whether you find the morphes clipping into head of the penis - a value of 0 should should stop this but will reduce by how much retract more is set.
Added Hoodie Thin version of Jackaroo's Hoodie Morphs and made this the default
Small bug fix to correctly cleanup new morphs when disabled
VR hands now pull back foreskin
If anyone wants the penis to target (rotate towards) VR hands let me know and I can add it - just don't think it's needed - doubt a player is going to have trouble aligning their own hand.
Using a packager script so I can remove the dependency scene
No functionality change - please shout if I broke things for you