A cel shader built with various techniques to smooth out shadows on VAM's geometry. Cel shading can be pretty sensitive to small misalignments between mesh normals, which is pretty common with VAM's morph system.
If all else fails, there's a 'proxy' mode, which shades the head as if it were a...
Clothing Smoother
A lot of VAM clothing is mid to low-poly — up close you see flat facets and hard, angular edges, especially on tight or curved garments.
Clothing Smoother fixes that on the fly. It adds geometry to your clothing in real time on the GPU, rounding out faceted surfaces into smooth...
Classic panty, sim is off default. This has the new custom shader I've created to have better satin, latex, pvc material effect. There is normal and a pulled to side variant.
spec, Normal and Sim maps.
To change the color just use the usual color picker, to keep the satin look make sure the...
TonemapBlaze
● This plugin is used to correct colortone. It enhances strong colors to appear even bolder, while making weaker ones look softer.
● It is highly optimized for speed, making it so lightweight that it adds virtually no performance overhead. (Because its role is specialized in...
I love VAM. I've been an avid user of it since the early days. But the one thing that had always bothered me was how it renders sheer clothing items. As a stocking lover, it particularly frustrated me. This week, I decided to create a shader for use with The Shader Loader plugin by @regguise . I...
Using RenderDoc to inspect a frame from the game, I discovered that before the final render texture is generated, there's a 16 bit per channel floating point render texture generated, which is then passed through a pixel shader to map the values to an 8 bit colorspace, with no correction...
A performance-focused multi-layer fur shader for VAM. Built on a shell technique optimized with geometry-shader rendering, it pushes fur up to 32 layers while giving you the controls to keep your frame rate in check. From short stubble to a long flowing mane, every look is driven by one clean...
This is just a simple unlit shader for use with regguise's Custom Shader Loader plugin. There's one version that is plain unlit and another version with an outline. Not sure if I implemented it correctly, but the outline is based on the inverted hull style and it has a shader properties .json to...
LuluFurAlpha Fur Shader — User GuideLuluFurAlpha
Huge thanks to regguise for the provided tutorial, and to the community for the continuous support. It’s because of this help that I was able to make this work a reality.
Showcase
Beautiful preview model: Mio by dnaddr...
1. What it does
On a single skin, clothing item, or CustomUnityAsset, Custom Shader Loader Alt lets you run several different custom shaders at the same time. Each shader slot drives only the materials you assign to it.
2. Quick start
Add the plugin to a Person, a clothing item, or a CUA atom...
PBR Material Translator
Converting Roughness Workflows into TRUE Specular Workflows for Virt-a-Mate.
Substance Painter
Unity 2018 - Standard (Roughness Setup)
VaM
Vamifier
PBR Material Translator
I write about environment maps later on and how important they are. For these examples...
-- Content:
- Integrated Custom Shader Loader with Cloth Sim Proxy, and resolved the compatibility issues.
-- Description:
-An edit to the original Custom Shder Loader by @regguise and Cloth Sim Proxy by @Stopper。
-Ensures that Custom Shaders can be loaded simultaneously with Sim Proxies...
6.0
Fixed a bug where the clothing shader could not be used as a clothing plugin.
Modified the outline to prevent black faces from being generated on unrendered backfaces.
Merged several Person shader options and added support for shadow ramp textures.
The clothing shader now uses _spectex to...
3.0:Added a character alpha mask to fix the annoying clipping issues.
2.0:Added full-body support for male characters. Now supports VR. Plugin preset can be saved correctly.
This is a standard NPR Shader in the style of Honkai: Star Rail.
This Shader comes with three plugins, respectively for...
If you find the model too dark, please check if the Shadow Threshold value is set too high.
It is recommended to use 1-2 directional lights as the light source. This shader does not perform well under multiple light sources, point lights, or spotlights.
Anime_CUA Shader Parameters...
Used Look: Houshou Marine
AuthorBetestav
https://hub.virtamate.com/resources/houshou-marine.60837/
And below is the list of plugins I referenced.
Custom Shader Loader-regguise
https://hub.virtamate.com/resources/custom-shader-loader.56671/
The shader replacement approach goes beyond a...
Hello, guys I have a question about shadows in VAM:
https://hub.virtamate.com/resources/the-definitive-asset-creation-tutorial-for-vam.16753/
This tutorial has a file "UnityShadowLibrary.cginc" in point #6, which is supposed to fix shadows and make them work with lighting inside VAM without the...
2.2 Updated! - Please see update log for detail
This is a Unity shader designed for CUA Hair. (hair cards, mostly)
It is packaged into an assetbundle and to be used via this plugin:
https://hub.virtamate.com/resources/custom-shader-loader.56671/
Some before, after comparisons...
This is a guide on how to make sure your Unity shader can be used in VaM on skin and clothing items, without running into the T-Pose problem.
Please note this is not a guide on how to write Unity shader in general. For that there are already a good amount of resource online to learn from.
For...
This is a custom shader designed for skin tight, semi-transparent clothing, namely, stocking and pantyhose.
VaM Default Shader:
Custom Shader:
It should be used with this plugin:
https://hub.virtamate.com/resources/custom-shader-loader.56671/
How to use:
1. find a clothing you want to...