Credits And Reuse
This tutorial text and the included script structure are written as a separate, generic example.
The goal is to provide a clean learning resource that is not tied to another tutorial's exact structure, wording, demo asset, or attribution expectations.
Practical attribution...
About
This a Fairy Wings assets allowing customization, animation control and physics setup to go with your cute Fairy characters!
Below is a quick video of what the asset can do.
How to use
First, be sure to have the EZSoftBones Library loaded in the scene.
Add a Custom Unity Asset
Go in...
About
EZSoftBone Library is a plugin making Custom Unity Asset using the EZSoftBone library work in VAM. This version is meant to avoid all creators to have to build their own dll and library, but also bring a "proxy" plugin allowing you to configure the physics settings.
This plugin is a...
Disclaimer
What do you need?
C# knowledge
A bit of Unity knowledge
A bit of "VAM code" knowledge (included in VAM as a VS solution)
What is the goal of the tutorial?
It is meant to show you how to create a script / plugin for VAM which will be able to control a standard Unity prefab in...
Animated Pac-Man arcade machine. The asset also has emissive maps so it looks great both in bright and dim lighting (See pictures and video).
I added simple box colliders so that all horizontal surfaces on the machine are usable while keeping the performance impact low. What this means is that...
-- How to use it?
- load as plugin in CUA Atom.
-- What this plugin does:
- Reveals some physics component settings within a rigged CUA, At least the relevant ones from rigid body, joints and colliders.
- Fine tune physics for rigged ropes, tentacles, dildos... etc.
- Collision deactivation +...
Updated Version of @NoStage3, @rernat script solving a problem with emissive materials.
I just added one line to skip materials with "_EMISSION" keyword enabled.
UnityAssetVamifier is a simple plugin to convert Materials used in Unity Asset Bundles (.assetbundle) from Unity default shaders...
All my work is FREE, FOREVER! If you'd like to support my free content please consider joining my Patreon.
Even just subbing for a month or two and cancelling is most appreciated.
Unless otherwise noted, all my work is released with non-commercial licenses. Please don't use my content for...
Just a simple asset I was using to learn a bit more about how Unity materials work and the best way to import into VaM. Might as well share it :p
Available in three colours. Green, orange and white.
Usage
In Edit Mode go to Scene Add Atom, select Misc and then CustomUnityAsset.
Check the box...
How to use
Grab the last version of HZMDemos
Load any of the scenes contained in the folder named SpaceforceEnviro01
OR
Create a new scene
Populate your scene with the assets contained in the package
About
Space Force Enviro is a huge collection of assets meant to be set in Space Force's...
How to use
Open or create a scene.
Add a Custom Unity Asset
Go in the preset tab
Load the default preset or a pre-made preset from the package
You can find three demo showing the potential of the tile system in HZMDemos.
The wall system can be used to:
Add details to walls (using the planar...
Intro
VaM helps you to easily download and use content from the hub. But it hardly helps you to understand how to update your scenes properly when you are a creator.
This issue has been discussed several times about different plugins in the forums, discussions or discord, but has never been...
So I have the insertable toy that vibrates inserted in my person atom, it is basically the same one cam models use. I want to give my person atom motion... but i can't figure out how to make the custom unity asset move while inside her. Is this possible? it just stays there in one spot.
Pretty...
This plugin is for loading entire appearances or individual items such as clothing, hair, etc. from Appearance Presets, Looks and Scenes.
This plugin can also load Custom Unity Assets (CUA) linked to Persons at the same time.
When you create an Appearance Preset with a downloaded scene and try...
The definitive asset creation tutorial for VaM
Introduction
This guide is a set of information, tips, tricks and suggestions to easily build new Custom Unity Assets for VaM and also, first and foremost, avoid mistakes and optimize your content.
It is the result of years of creating content...
A Stasis Laboratory in a huge dropship owned by Meyland Atani stationed near LB-436
How to use
Download the file. Download The Hideout (demos are using assets from it). Download HZMDemos. Open the demos from HZMDemos in the folder named HZMStasisLab.
OR
Create a new scene.
Add a Custom...
hi,
I've created a bedroom in unity and want to export it via the asset bundle browse. The textures used for the assets inside the room are correctly displayed inside unity afte importing it from an architecture program to unity with a .fbx file. After exporting the room via asset bundle browser...