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  • Users: mrmr32
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  1. mrmr32

    Scenes The Birthday

    mrmr32 submitted a new resource: The Birthday - You order a special gift for your birthday, but it's not exactly what you thought it would be. Read more about this resource...
  2. mrmr32

    Plugins + Scripts PICO Facetracking

    mrmr32 submitted a new resource: PICO Facetracking - Imports PICO 4 PRO/Enterprise facetracking and eyetracking into VAM Read more about this resource...
  3. mrmr32

    Get a character base textures?

    Hi, I'm trying to get all the textures (diffuse, decal, specular, gloss and bump from the head, torso, limbs and genitals) from a character (for example, "Olympia"). I need the path to the image, not the image itself. Still, if I get the `Texture2D` I can save it into a temporal folder (but it...
  4. mrmr32

    Plugins + Scripts GenderSwapper

    mrmr32 submitted a new resource: GenderSwapper - Change between two person presets (even between different genders) Read more about this resource...
  5. mrmr32

    Adding a texture to DecalMaker programmatically

    Hi, I have to add a texture to DecalMaker, by @Chokaphi using a script. Right now what I'm doing is to get the original JSON, and adding to the array a new JSON class with the path. You can check the code below for reference. public static void LoadOriginTexturesIntoDecalMaker(JSONClass...
  6. mrmr32

    Reading a .json file inside my own package

    Hi, I have to read a .json with information that I'll include before building the plugin. I've read files before, but they were physical files; not files inside a package. I've tried to do something similar to the .cslist syntax and I've come with this solution...
  7. mrmr32

    Plugins + Scripts UVSwapper

    mrmr32 submitted a new resource: UVSwapper - Automatically convert male UV textures into female textures, and vice versa. Read more about this resource...
  8. mrmr32

    Question Difference between DAZ3D Genesis 2 male and female - convert female model to male

    I am aware that Genesis 2 male and female are very different, but I want to know exactly what are the differences and how they differ (the objective is to make an automatic un-supervised process). My initial approach was "well, at the end they both are just a bunch of polygons so just by...
  9. mrmr32

    Scenes Feeding WG

    mrmr32 submitted a new resource: Feeding WG - hazmhox's Food101 scene, but you can actually eat Read more about this resource...
  10. mrmr32

    Adding the "Actions on trigger" menu in plugin GUI

    I want to add actions when a internal script event happens, and I thought using the already existing VAM trigger GUI will be the easiest way to do it. In particular I need this part of the CollisionTrigger/LookAtTrigger (add actions & edit them): I've been searching for almost a week now, and...
  11. mrmr32

    Scenes The lab

    mrmr32 submitted a new resource: The lab - A set of transformation animations in a lab. Read more about this resource...
  12. mrmr32

    Assets + Accessories MorphInjection

    mrmr32 submitted a new resource: MorphInjection - Perform a morph animation injecting substances Read more about this resource...
  13. mrmr32

    Scenes Simple weight gain scene

    mrmr32 submitted a new resource: Simple weight gain scene - A simple demo weight gain scene Read more about this resource...
  14. mrmr32

    Plugins + Scripts ItemDuplicator

    mrmr32 submitted a new resource: ItemDuplicator - Duplicate an item once it's destroyed Read more about this resource...
  15. mrmr32

    Plugins + Scripts TriggerIncrementer

    mrmr32 submitted a new resource: TriggerIncrementer - Perform morph animations on collision Read more about this resource...
  16. mrmr32

    Script that adds a CollisionTrigger that calls the script on collide

    I'm making an script that performs a morph animation when an Atom (called _collider) enters a CollisionTrigger (_collisionBox), but the lack of documentation it's really making it hard. Right now I have all the morphs that should change and the difference for each animation (stored in...
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