Excellent!

For the half lit/unlit look for an invisible/transparent object in unity that might be casting shadows or has a bad shader.
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Excellent work on the shadows!
I imported whiteheart from sketchfab myself earlier, but not with your attention to shadow details.
My only recommendation would be to maybe keep collision mesh off, if it increases FPS, and instead put cubes inside the bed, floor and tables. This will appear like being "soft" in practice.
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Thank you !
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Exactly the asset I need for a project, and looks so good... thanks for sharing!!
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very cool
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There's a lack of good environments. Much appreciated!
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You are a master of karate and friendship!
PetaZwega
PetaZwega
For Everyone!
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