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  • Fixed a critical bug where the event handlers for the genitals triggers where either not removed or duplicated several times.
  • Per @via5 request, added an action to trigger the "set optimal jaw params" so that external scripts can call it properly.
  • New pelvic slap feature : you can now enable a pelvic slap sound for the characters. A long and detailed documentation is available in the release of VAMMoan as usual.
    This is a first version and is gonna be improved in the future. If you encounter strange behaviors (not mentionned in the documentation) or bugs, you can report them to me in the discussion.
    New demos for this specific feature available in HZMDemos.

    Thank you to @Damarmau for the idea.
    Thank you to @Spacedog my trusty bug seeker and beta tester.
    Thanks a bunch to @Acid Bubbles for the triggers suggestions.
    Thanks to @ToumeiHitsuji, I found an interesting way to control the delay of the sound with a coroutine in his awesome SlapStuff plugin.
  • Added "Blowjob intense" as a new state with new sounds ( also coming from Pixie's performance, thanks again @WeebUVR and Pixie! ). You now have two choices for the BJ sounds, and you can still control it a bit with the speed slider.
  • Tweaked mixed to make the blowjob and intense a bit more different. Lowered a bit the volume of the default one.
  • Added a new variable intended for scripting "VAMMValue_IntensitiesCount"( for @via5 awesome plugin or any people wanting to control VAMMoan through scripting )
    • It is meant to be a "read only value"
    • It returns the number of intensities for the current selected voice.

      As a reminder :
      • if a voice does not have all five intensities (from 0 to 4), the intensities will always be consecutive. For only 3 intensities for instance it will be "0, 1 and 2", you will never have gaps like this "0, 2, 4".
      • All intensities not included in a voice will always play the highest one. For a voice with only three intensities... intensities 3 and 4 will play intensity 2 sounds.
Teaser : a future update might feature deepthroat sounds and "talking snippets" as a new system ( to make a character who has available voice lines, speak at will using triggers ).
  • New voice : Skye. She is a bit shy... but she just needs to warmup.

    Thanks to @meshedvr, I was able to add the vanilla sounds of VaM also performed by the talented Pixie (@_PixieWillow).

    The voice is not has detailed as Claire or Isabella, you only got 4 intensities from 0 to 3. But since I love Pixie's performances and voice, it was too sad to not implement her character. And it also gives you as usual, more choice for your voices.

  • Fixed the awesome @MacGruber 's Life implementation. You can now use the version 13 of Life with VAMM, but it is also backward compatible with 12, 11 and 10. ( I know I've said it often, but thanks again @MacGruber : D )

  • Removed the demos from the package. You have a lot of content that uses VAMM on the hub now to checkout some implementations. But I'm also planning on releasing a dedicated set of demos with several plugins in the future... including VAMM.

  • Added new options for the random moan playback( thanks to @Voithe for the ideas ! )
    • Current Intensity +/-1 : will play a lower or higher intensity of 1 (compared to the current active one)
    • Current Intensity +/-2 : will play a lower or higher intensity of 2 (compared to the current active one)
    • Current Intensity +/-X : will play a lower or higher intensity of 1 or 2 (compared to the current active one)
  • Added a new option : Pause between moans.
    It allows you to add a longer pause between moans to control a bit more the pace. The value is capped at 1.5sec.
  • New voice : Abby. Abby might sound angry, but it's because she's angry at herself for enjoying sex way too much.

    Thanks again a frikkin' lot to @WeebUVR for kindly sharing his personal audio source performed by the talented Pixie (@_PixieWillow).
    Just like Claire, Abby has longer orgasms than usual, but since they are extremely cool I thought it would be a shame to not keep them as is. Think about your animation when you trigger them.

    Abby has a bit less variations since the performance of Pixie was a bit more uniform. Intensities 3 has the most variations. That said, the voice is extremely cool even with less variations.

  • Added a new checkbox to auto-configure the head audio for the Reverb Zones of VAMAtmosphere.
    You have to check this box if you want the reverb to work.
    vamm-reverb.gif


  • Fixed a bug where VAMMoan was preventing the "spatialize" parameter to be restored properly during scene load (which was problematic if you needed the reverb to work)
Hey you awesome VaM creators!
Do you want to contribute to VAMMoan ? Now you can.

I took the time to write a documentation for voice actors and actresses describing the needs for the plugin. You can find a pdf file and several reference files of the current VA included in VAMM in this folder.

The pdf file describe all the technical aspects of the recording.
And the wav files are examples to help the actor/actress.

This file is meant for creators who would want to contract a voice actor or actress to add a new voice to the plugin.
Here's how we can proceed :
  1. IMPORTANT : Contact me beforehand to tell me that you're gonna contract someone (so that you know my current availability)
  2. Contact your favourite actor or actress, and give them the document. Also tell them to contact me for any additional information if needed.
  3. Define your artistic direction with your performer (variety is good!)
  4. Before wrapping the recording, make sure to validate the recordings with me and also ensure where we stand with the licensing.
  5. Send me the recordings, I'll handle the rest of the implementation (slicing, mixing, mastering, update in VAMM)
  6. Done! You got a new voice in VAMM

Remember that we need male voices badly! I want to make VAMM the go to plugin for all communities, hetero, gays, trans, whatever... and we've got a huge lack of male voices.

If you have any trouble understanding the documentation, feel free to contact me either on discord or direct messaging through the hub.

Cheers!
  • New voice : Claire. Claire enjoys pleasures of the flesh... a lot.
    Thanks a frikkin' lot to @WeebUVR for kindly sharing his personal audio source performed by the talented Pixie (@_PixieWillow).
    Claire has longer orgasms than usual, but since they are extremely cool I thought it would be a shame to not keep them as is. Think about your animation when you trigger them.
  • Several settings tweaks.
  • Several audio files tweaks.
  • Swapped the package to "latest" for the reference and script. Since I'm trying to keep all features in check for every version, it should not be a problem. With that, from now on, every scene made with VAMM 8+ will always try to use the more recent version of the plugin.

You can find a teaser of the update here on mega. This is a quick scene, but it never hurt to ask : would you be interested in having it as a scene ?

Another character will be coming soon with Pixie's performance.
I hope you enjoy this update!
  • New voice : Yumi. A gorgeous japanese girl that loves... well, she loves everything.
    Just like Lise, the quality is pretty nice, but there are less variations than Seth, Isabella, or Lillian. Now you got something for your JAV animation needs ;)
    Thanks again @ReignMocap for kindly sharing his personal audio source made by a voice actress.
  • New voice : Lise. A gentle but naughty french girl.
    The quality is pretty nice, but there are less variations than Seth, Isabella, or Lillian. That said, the voice is pretty cool ! You can thank (again) @ReignMocap for kindly sharing his personal audio source made by a voice actress.
  • Voice update : Lana. Updated the export and several samples for the voice. This one is still in its early access version.

I'm looking for another male voice at least to improve the content available for the LGBT+ community of VaM. If anybody can provide a nice male voice with several variations, don't hesitate to contact me.
random-playback-update-01.png
Thanks to an awesome idea of @lapiroman , here is a new feature for VAMM : Randomized moan playback.

This feature will allow you to control going to breathing, lower or higher intensities from times to times. Just check the box to enable it, setup your options and you're good to go.

You can find a more in depth look at the feature in the documentation.

This feature will most certainly be updated with a few additional options to improve the behavior and make it even more interesting.

That said, after a bunch of tests, this is already awesome to introduce even more variations and realism to the character's moans.
  • Fixed Allow orgasm checkbox not preventing orgasm when unchecked.
  • Fixed Ella being locked into a single sample after intensity 2 in interactive mode.
  • Fixed Freeze Motion/Sound checkbox not taken in account. Sound and morphs will now be paused properly. (Thank you @MerGe for the report)
  • Optimized audio files, new ogg export and profile. Around 15% size gain with almost no audio quality loss.
  • Changed some popups to scrollable popups.
  • Added three JSONStorableFloats to allow variable reading from external scripts : VAMM CurrentArousal, VAMM TriggerCount, VAMM MaxTriggerCount.
  • New feature (thanks to @vikmos) : Arousal rate in interactive mode. Will allow you to control how much points of arousal per interaction is gained. Useful if you want to simulate situations where the girl is more or less sensitive.
  • New feature (thanks to @vikmos) : Trigger on orgasm end. Will allow you to setup a trigger after the whole orgasm audio cue has been played.
  • New early access voice : Lana. This is an early version of Lana, a new female voice. Intensity 0 to 3 are available and 3 orgasms. You can thank @ReignMocap for kindly sharing his personal audio source made by a voice actress.

Warning, breaking change : AFX Removed.

Due to the way Unity behaves with reverb there is a major bug with the way AFX was implemented at first. It is perfect for really short reverbs or effects, but as soon as long effects occurs, those effects will stop abruptly when the sound ends.

I have decided to remove the AFX extension from the plugin and invite you to use VAMAtmosphere instead which will fix this problem with reverb volumes.

For older scenes using the AFX extension, you will be forced to either : keep a previous version of VAMM or simply update it with VAMAtmosphere.
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