A set of custom particle systems and assets for rocks and plants.
Inside the package you will find a two CUA (Custom unity asset), a script and a demo.
The CUA in the props subfolder are individual rocks. The CUA in the particles subfolder are grass particle systems.
They are all different variations of rocks and grass... no big secret their.
On the grass particle systems, you can add the script plant_editor to control the grass and edit their appearance and how it spawns.
When adding a script on a grass CUA, you will have a window like this after clicking on "open custom UI" :
Additional information and tips
You can thanks @Sharr for the request / idea.
Inside the package you will find a two CUA (Custom unity asset), a script and a demo.
The CUA in the props subfolder are individual rocks. The CUA in the particles subfolder are grass particle systems.
They are all different variations of rocks and grass... no big secret their.
On the grass particle systems, you can add the script plant_editor to control the grass and edit their appearance and how it spawns.
When adding a script on a grass CUA, you will have a window like this after clicking on "open custom UI" :
Additional information and tips
- Grass are GPU particles. Feel free to test the limits. Always check the perfs if you use them for realtime scenes.
- Shadows on the grass are really expensive... be careful on realtime scenes.
You can thanks @Sharr for the request / idea.
I'll answer to your request in the discussion :)