Make sure to join discord to for some discord only releases.
https://discord.gg/HkcWVM8KMs
Random Environment scene that came together rather quickly this afternoon. I'll probably add some variations and updates to it later.
You might want to adjust bloom (found on the AutoFocusPoint atom) and...
14 beautiful fireworks blooming effect, it is not a single firework, do not need you to add many times.Each effect will blooming together within a certain range.Var includes 10 kinds of fireworks blooming sound effects, you can choose and set the sound distance /volume according to your need...
A new pack of 30 normal and infinite smoke !
Let's make some colored smoke on your scene and party !
Check the video on youtube to see all smokes .
Hope you'll like it ! 😁
Feel free to contact me if you have any suggestions/ideas about new smoke/fire or others particles ☺️
Discord...
Here is my first try with the fire particles system. A good way to warm up this winter !
You can change the color using Color Scale plugin (check last chapter from the video) .
This package include :
2 chimneys
1 Window for the chimney_2 (origin set to pivot point for easy rotation/trigger !)
5...
Many different dynamic flame effects, very usefull particle effect for your scenes.Some flames you can choose to have smoke or no smoke, basic fire has an option to have only smoke.
Note: The size of the asset in vam can not control the size of the effect, because the scope of the effect is...
in honor of the "Firestarter" remake coming out soon, maybe out already . I used many resources all of which can be found in the free resource section, if anyone feels I should link everything used let me know and I will.
I wanted to have visualizers in vr for dances and some fancy stripper poles and just couldnt stop making more and more things goofing around with options in unity.
I altered my old flames to look better as a fireball in the hand for casters. Created lines of fire for making trails on the ground or flaming symbols like pentagrams. Two different floors made of flame one is wavy the other flat. Circles of fire. Each has multiple color and some have...
And here it is! The first fluids pack is here! There are 7 items with 2 presets on each: for saliva and sperm. I tried to optimize them and now each piece of clothes less than 700 polygons, which means less load on GPU/CPU while all items are simmed.
Have fun with that! And be careful to not...
Fluids 101 is a package of plugins and particle systems meant to simulate fluids for characters and environment.
How to use
Open or create a scene.
Add a Custom Unity Asset
Load the asset from the package on the CUA
Add a script from the package to the CUA
Read below for more information...
A library of customizable lightsabers
Shot with PostMagic with Bloom and DOF enabled
This package contains a CUA (Custom Unity Asset), a script and a demo scene.
How to use
Create a new scene, and add a CUA
Select the Lightsabers101 assetbundle and in the dropdown, select one of the...
A set of customizable particles dedicated to create bokeh visual effects with CUA (Custom Unity Asset)
Inside the package you will find a single asset to load on a Custom Unity Asset atom, two scripts, a few subscenes and two demo scenes.
The CUA contains two variations of the bokeh effect...
A set of custom particle systems and assets for rocks and plants.
Inside the package you will find a two CUA (Custom unity asset), a script and a demo.
The CUA in the props subfolder are individual rocks. The CUA in the particles subfolder are grass particle systems.
They are all different...