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particles

  1. Shards 101 v1

    Assets Shards 101 v1 1
    Hub-Hosted VAR CC BY-SA

    A set of customizable particles dedicated to create stylized shards visual effects with CUA Inside the package you will find a single asset to load on a Custom Unity Asset atom and a script. The particle assets contains different variations of size, speed and appearance. The name of the...
  2. Dust 101 v2

    Assets Dust 101 v2 1
    Hub-Hosted VAR CC BY-SA

    A set of customizable particles dedicated to create dust like visual effects with CUA (Custom Unity Asset) Inside the package you will find a single asset to load on a Custom Unity Asset atom and a script. The particle assets contains different variations of size, speed and appearance. The...
  3. hazmhox

    Screenshot feature, rendering different from the realtime viewport

    As reported on discord, here is the bug... I guess it's easier to track here :) Realtime appearance of a scene with some CUA particles "Offline" appearance of the same scene with the screenshot (camera) button in the toolbar I was using McGruber Hires, as a precaution I disabled it... same...
  4. Snow 101 v1

    Assets Snow 101 v1 1
    Hub-Hosted VAR CC BY-SA

    A set of snow particles. Inside the package you will find a single asset allowing you to choose between different snow styles. The name of the assets are splitted in 4 informations : count, density, wind, speed. Examples : - 10k_dense_nowind_fast means 10000 particles, high snow density, no...
  5. Snow 101 ( title shot ), 10k optimized GPU particles, single CUA

    Snow 101 ( title shot ), 10k optimized GPU particles, single CUA

  6. Liv, 200k GPU snow particles (emissive)

    Liv, 200k GPU snow particles (emissive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing over 200 000 particles in emissive mode. Scene runs between 35 and 40fps.
  7. Liv, 15k GPU snow particles (emissive)

    Liv, 15k GPU snow particles (emissive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 15 000 particles in emissive mode. Scene runs at 75fps.
  8. Liv, 50k GPU particles (Standard surface additive)

    Liv, 50k GPU particles (Standard surface additive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 50 000 particles in additive mode. Light has an influence on how visible the particles are. Scene runs at 55fps, and I still have to figure out why some clothes are killing FPS.
  9. Dust 101 v1

    Assets Dust 101 v1 1
    Hub-Hosted VAR CC BY-SA

    A set of particles dedicated to create dust like visual effects with CUA ( Custom Unity Asset ). Inside the package you will find a few different asset bundles sorted by color. Each color contains a few variation of aspect and size as show in the screenshot below. The name of the assets are...
  10. Particle Pack #10 Magic Spheres

    Assets Particle Pack #10 Magic Spheres 1
    Hub-Hosted VAR CC BY

    Magic spheres with multiple sizes and multiple colors. Great for spells and forcefields/prisons, glowing staff effects and seizures. Oh wait probably dont use these if you get seizures.
  11. Xstatic Particle Pack #9 Motion dots

    Assets Xstatic Particle Pack #9 Motion dots 1
    Hub-Hosted VAR CC BY

    Moving color dots that add cool looking atmosphere to your environments. 6 different colors to choose from.
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