I hope I can figure out how it works.
hazmhox
hazmhox
You can checkout Net Cafe from @Spacedog, it has a great implementation of it : )
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Just fully learned how to use this. It's amazing! Nice work.
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Great stuff as always. I'd only wish it was consistent with other "oriented" atoms in VAM, like invisible lights, they point towards positive Z, while this points towards positive Y. I think that would make it more compatible with other plugins (like Rotator) and older animations (other fluid assets also point towards positive Z: sapuzex, Mofme)
hazmhox
hazmhox
Thank you!
I'll answer in the discussion :)
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Freaking nifty! I had this sitting in my plugins folder for a long time and could not wrap my head around this... After digging into VAM's menus I was able to figure out how to get Fluids working. WELL DONE.
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I was sort of not expecting too much due to how limiting VaM is with fluid physics/dynamics. But seriously this is better then I ever expected to come to this version of VaM. Definitely made a really well rounded plugin! Great work!
hazmhox
hazmhox
Wow thank you very much. Glad you're liking it!
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Can't do without, thank you =)
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Masterful
hazmhox
hazmhox
Thanks !
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Works really, really well! One feature that would be nice (if possible) is a trigger from within the plugin, that looks at values of other plugins, such as the value for climax in EasyMoan. Is that even possible?
hazmhox
hazmhox
Thank you!

I would look at this the other way : your source plugin should do the triggering. For instance, I was having fun with VAMMoan the other night, adding a trigger in VAMM that sends the command to spray to Fluids works pretty well.

But this is something that would be possible, I'll have to investigate on watching external variables and triggering accordingly.
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