Major update for VirtualLock. Solving some old issues and allowing you better to define where the player is allowed to look at. You can now define a whole focus area, not just a single point. The reasoning here is that staring at a small point (e.g. the face of your mistress) for a couple of minutes in VR can cause your eyes to "defocus". You can actually loose the "3D" effect, despite being in VR. Allowing the player to look around a bit is essential.
Changelog
- FocusArea: Instead of a single focus point, VirtualLock now supports multiple FocusArea capsule shapes in the scene. More info:
- You can freely define radius and height of each capsule. A height of zero just gives you a sphere.
- The focus area marks the safe area you are allowed to look at, which means where the center of your headset display needs to point at. The Display/Warn/Breach Angle value from VirtualLock measures the angle from the edge of that safe area.
- E.g. just put FocusArea plugins on a couple of Empty atoms and parent them to some bodyparts.
- The combined focus area formed by all the plugins in your scene can be drawn as transparent red area via a checkbox on the VirtualLock plugin. See screenshot.
- VirtualLock: Added checkbox to fix head/hand tracking when used together with Embody. With a PositionLock from Embody, actually the plugin thought the hands were moving when you moved your head.
- VirtualLock: Fixed issue with the position of the head-up display lagging one frame behind in some situations.
- VirtualLock: Fixed hand-tracking in Desktop mode.
- VirtualLock: Added Display Radius/Angle to show UI a bit before triggering a warning.
- Demo scenes updated with current plugin version. Placed FocusArea's in the first demo scene.
Just posted a guide on how you could use a Raspberry PI and a Relay board to switch devices like vibrators and E-Stim from VaM. Also philosophizing about the holy grail of VR adult software...detecting your real life (pre-)orgasms to trigger things in VaM:
Guides - Switching things with Raspberry PI + Relay Board
This is a quick DIY guide how you could switch devices on/off or switch between E-Stim channels using a Raspberry PI, a Relay board and the Connect plugin directly from your VaM scene using triggers. No soldering needed. As this is just the...hub.virtamate.com
Just released a new scene specifically made for "Connect" and "VirtualLock":
Your mistress has a mysterious new remote she would like to try...and that's just a condom, right? Maybe it isn't...
(Watch with sound!)
Scenes - The New Remote
Your mistress has a mysterious new remote she would like to try...and that's just a condom, right? Maybe it isn't...o_O This is a small (but nice) femdom scene specifically made for real-life E-Stim integration and virtual self-bondage via...hub.virtamate.com
Changelog
- VirtualLock: Allowing position adjustment for the head-up display. Separate settings for Desktop and VR.
- Demo scenes updated with current plugin versions.
Added ability to connect to a Raspberry PI and control its GPIO pins.
Changelog
- Connect: Implemented UI allowing you to use custom hostname and port to connect to.
- Connect: Improved error handling.
- Connect: Improved DNS resolve.
- ConnectAudio.App repackaged to include source code. For some reason source code was not included in the previous versions.
- ConnectAudio Documentation with minor updates/changes like fixed typos.
- ConnectGPIO.App and Documentation added.
- VirtualLock: Updated to current version of MacGruber_Utils.cs
- Demo scene 1: Improved the idle animation of the feet so it looks less weird.
- Demo scene 1: Updated to current package versions of LogicBricks, Essentials and IdlePoser.
- Demo scene 2: Newly added scene.
Changelog
Credits
- Making the Connect plugin working again under the new VaM security restrictions. Thanks @ brycerer for reporting the issue, as I only tested it after the big 1.20.77.6 update, but ironically it broke after Meshed did another minor update after that. Anyway, works with 1.20.77.9 now.
- Updated demo scene with the new technical possibilities of IdlePoser 7. Much more animation variety now and idle stuff going on now.
- Used the opportunity to try out doing spank animation with IdlePoser, which is now possible thanks to one-way transitions and tweakable easing-curves.
- Trying to use IdlePoser as a point of interest system for the EyeTargetControl and experimenting with MicroIdle-Anchors via AnimationPatterns.
- New Look so it will be entirely hub-hosted now after leaving EarlyAccess.
- Bodysuit_A by VL_13
- Hair_Long_Side_3 by NoStage3
Changelog for version 2
- VirtualLock: Improved breach behavior. You can set a timer now how long until it resets.
- VirtualLock: Produced a little overview showing the state and events, so you know what needs to be hooked to what. See screenshots.
- VirtualLock: Rearranged plugin UI a bit to be more logical.
- Demo: Slightly improved light setup which was possible now with yesterdays fixes to SkyMagic.
- Demo: New SkyMagic custom sky for this particular setup. Previously the sky did not match the actual light setup.
- Demo: Upgrade to Essentials.6 including the new improved ParentHoldLink script.
- Demo: A few new metal chains in the background.
- Demo: Dependencies that were created for this scene have been released as separate resources to make them more reusable/findable: LogicBricks and SecretToys.
- Demo: New screenshots