My very first hub share, I tried very hard to make sure it wasn't a dirty var. Andreja, ported by me directly from Starfield game files. The default female body in Starfield is basically not fully modeled, and pretty androgynous, so I spliced her head mesh with G2F before porting, and sculpted the body to be a bit more voluptuous, as I think it fits her face and personality. Her clothes aren't a perfect fit, and I'll update the var when I make some improvements.

Important note: Her hair is a mix of CUA's and VaM hair.(UPDATE ver.3 now includes a seperate scene with her full CUA hair loaded, no VaM hair, for anyone who has issues with the mixed hair types.) I don't have the skills to recreate her wrap around braids, and I think its a big part of her look. This will not display perfectly in all lighting conditions due to how shaders interact differently with CUA's and VaM hair. Her CUA hair is comprised of two separate assets included in the scene.

I highly recommend using CUA Manager as a session plugin, to save a "Linked Atoms Preset" and then set it to Auto Trigger via my andreja.final morph in the scene.

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CREDIT:

*Riddler's Skin 11 4k torso, limbs, and gens textures, heavily modified to match her face diffuse and normals and then ai upscaled to 8k, and cleaned up in substance painter.
*paledrivers Eyes reflection and shadow
*Scamp Deluxe Pussy Hairstyles



I'm still learning my own creation pipeline, and I've got a collection of personal ports that aren't quite ready for sharing. If you find any issues or have any tips please let me know!
Author
Lifson
Downloads
1,804
Views
5,903
Dependencies
2
Packages
1
Total Size
164.07 MB
Version
3
First release
Last update
Rating
5.00 star(s) 5 ratings

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Latest updates

  1. Andreja - Full CUA and scaled/optimized textures

    *Due to peoples different visual settings, and varied scene lighting, I included a separate...

Latest reviews

Finally! Amazing work, tyvm. Would love to see Sarah too at some point.
Upvote 0
Quite nice, and I liked the setting as well.
L
Lifson
Thanks! The location is actually from Andrejas companion questline if you romance her! I thought it would be a nice little touch for people that recognize it.
Upvote 0
Thank you so much for the free port! Been looking forward to seeing Andreja on the hub ever since Starfield’s launch.
L
Lifson
Thanks for the positive feedback! I started this as soon as there was any ability to access the games meshes a few weeks ago. Shes definitely my favorite SF waifu.
Upvote 0
Damn, good job! For a first port it's a very good one. Can't wait to see what else you're gonna do :)
L
Lifson
Cheers thanks! I'm not a pro, so this took me longer than I'd care to admit! I'd like to improve her hair, and the face, while basically a 1 to 1 with her game asset mesh doesn't show up quite the same in VaM.
Upvote 0
Looks pretty damn good in-game I think! Perhaps her entire hair should be CUAs because right now the CUA half of it looks noticeably "plastic-ey" compared to her sides and back hair Also, a~500MB download seems a bit excessive :P

Starfield's got some great potential for other ports (Sarah, Imogene, some from the Crimson Fleet, etc.) so hope to see you take this further ^^

Thanks for this release!
L
Lifson
Appreciate the feedback. I was considering adding her full hair as CUA, as I do have it. I'll update the var when I get a chance. I use only pixel lighting, and generally most scenes I've placed her in the hair matches pretty close, but that might be a settings thing also.
Upvote 0
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