• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Positive
Version: 3
Posted:
Finally! Amazing work, tyvm. Would love to see Sarah too at some point.
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Positive
Version: 3
Posted:
Quite nice, and I liked the setting as well.
L
Lifson
Thanks! The location is actually from Andrejas companion questline if you romance her! I thought it would be a nice little touch for people that recognize it.
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Positive
Version: 3
Posted:
Thank you so much for the free port! Been looking forward to seeing Andreja on the hub ever since Starfield’s launch.
L
Lifson
Thanks for the positive feedback! I started this as soon as there was any ability to access the games meshes a few weeks ago. Shes definitely my favorite SF waifu.
Upvote 0
Positive
Version: 2
Posted:
Damn, good job! For a first port it's a very good one. Can't wait to see what else you're gonna do :)
L
Lifson
Cheers thanks! I'm not a pro, so this took me longer than I'd care to admit! I'd like to improve her hair, and the face, while basically a 1 to 1 with her game asset mesh doesn't show up quite the same in VaM.
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Positive
Version: 2
Posted:
Looks pretty damn good in-game I think! Perhaps her entire hair should be CUAs because right now the CUA half of it looks noticeably "plastic-ey" compared to her sides and back hair Also, a~500MB download seems a bit excessive :P

Starfield's got some great potential for other ports (Sarah, Imogene, some from the Crimson Fleet, etc.) so hope to see you take this further ^^

Thanks for this release!
L
Lifson
Appreciate the feedback. I was considering adding her full hair as CUA, as I do have it. I'll update the var when I get a chance. I use only pixel lighting, and generally most scenes I've placed her in the hair matches pretty close, but that might be a settings thing also.
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