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HEM' 12 - Tentacle Ecology 1 - Free

Demo Assets + Accessories HEM' 12 - Tentacle Ecology 1 - Free

Download [130.69 MB]
Demos or "Lite" versions of Paid Content
IMAGES-1.png

If you like this asset, please support my subscription version.
Tentacle Ecology 1 - Subscription: https://hub.virtamate.com/resources/hem-12-tentacle-ecology-1.47043/

Asset package

Including 46 animated tentacle assets, 4 animated scene assets, 1 plugin, and 45 CUA presets.
  1. Tentacle Asset x 22
  2. Scene Asset x 5
  3. Bio x 19
  4. Plugin x1

Dependency

CUA/XPS Controllers (By: Stopper)
Using CUA/XPS Controllers version 11 may cause "2-A series tentacles" to have physics explosions. It is recommended to use version 10
It is recommended to switch to the latest version after CUA/XPS Controllers release version 12 and it is confirmed to be stable.​

Plugin
Tentacle_Anime_Controller.cs: Used to disable model animations and manage animation playback speed, with auxiliary features including "Disable Animations", "Disable Collision Volume", "Prevent Disappearance", "Dynamic Occlusion", and "Skinned Motion Vectors".

Language
"English", "中文", "日本語", "Deutsch", "한국어", "Français", "Русский язык", "Español", "Português", "Italiano", "Ελληνικά", "Nederlands", "Svenska", "العربية"

Asset Usage Tutorial

1. Download the dependency package CUA/XPS Controllers (authored by Stopper).
  • Recommended version: v10 (Locate it via the HUB → Navigate to the CUA/XPS Controllers page → Open the History tab → Select the previous v10 release).
2. Download the file > 12_Tentacle_Ecology_1
3. add a Custom Unity Asset.
4. Load the asset via Presets (12_Tentacle_Ecology_1).
  • Important Note:
    • Initial loading of
    Presets may take longer depending on your local drive speed.
    • If the model fails to appear after successful loading, reload the Preset manually.
5. After successfully loading Presets, navigate to Edit Mode > select "Show Inactive Targets" to display the bone nodes of the asset for control purposes.
6. Use the built-in script Tentacle_Anime_Controller.cs to:
  • Manage specific animation effects.
  • Adjust advanced settings (e.g., collision, occlusion, motion vectors).


IMAGES-2.png


Preset_1-A.jpg
Preset_1-B.jpg
Preset_1-E.jpg
Preset_1-F.jpg
Preset_1-G.jpg
Preset_Nest-1.jpg
Preset_1-A-SC-01.jpg
Preset_3-A.jpg
Preset_5-A-Breathe.jpg
Preset_5-B-Suck.jpg
Preset_6-A.jpg
Preset_6-A-SC-01.jpg
Preset_6-B.jpg
Preset_6-D.jpg
Preset_6-D-SC-01.jpg
Preset_ROOT-01.jpg
Preset_ROOT-02.jpg
Preset_Nest-2.jpg
Preset_Grass-1x1.jpg
Preset_BIO-A-0-0.jpg
Preset_BIO-A-1-0.jpg
Preset_BIO-A-1-1.jpg
Preset_BIO-A-1-2.jpg
Preset_BIO-A-1-4.jpg
Preset_7-A.jpg
Preset_9-A.jpg
Preset_9-C.jpg
Preset_SlimeCore-A-1-0.jpg
Preset_SlimeCore-B-1-0.jpg
Preset_Slime-A-0-0.jpg
Preset_Slime-A-0-0-Core.jpg
Preset_Slime-B-0-0.jpg
Preset_Slime-B-0-0-Core.jpg
Preset_BIO_C_0_0.jpg
Preset_BIO_C_0_1.jpg

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Credits

Latest updates

  1. V8 update

    New Assets: Added 3 new tentacles (including 1 types) Added 6 new BIO (including 3 types)...
  2. V7 update

    1. Added 1 new BIO (including 1 types | Asset x2)
  3. V6 update

    1. Added 1 new BIO (including 2 types | Asset x6)

Latest reviews

Negative
Version: 2
Posted:
After updating, there is a bug that when approaching in VR, it is not displayed depending on the angle. Please fix...
HeMao
HeMao
By using the Tentacle_Anime_Controller.cs plugin from the asset pack "Tentacle Ecology 1", enabling the "Prevent Disappearance" option can resolve the issue where CUA disappears at certain viewing angles.
Upvote 1
Positive
Version: 2
Posted:
This works really well! Congrats!
Upvote 0
Positive
Version: 1
Posted:
This is amazing!
Upvote 0
Positive
Version: 1
Posted:
I have paid and hope more tentacle and parasite pls.
Upvote 1
Positive
Version: 1
Posted:
At last! Fully functional tentacles that can be animated in Timeline... I can do ungodly things with this ;)
Upvote 1
Positive
Version: 1
Posted:
This is very cool.
Upvote 1
Positive
Version: 1
Posted:
was hoping the tentacles could come with some pre-made animation to use
Upvote 1
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