Disable Self-Collision: Once enabled, the CUA will no longer detect collisions with itself, while its collision volume remains effective for other objects.
Disable Collision Volume: Enable if collision disabling fails. This will also disable bone controller selection.
Prevent Disappearance: Maintains off-screen CUAs active to prevent occasional disappearance. USE ONLY for CUAs requiring on- screen persistence. Avoid applying to scene/background CUAs to minimize performance impact.
Dynamic Occlusion: Disabling may render occluded content (increasing Draw Calls & GPU load) while conserving CPU resources. Enabling increases CPU overhead.
Skinned Motion Vectors: Disabling uses model position/rotation/scale changes to estimate motion vectors, which may cause animation blur inaccuracies.
1. Added 5 new tentacles (including 2 types, with 1 new SC versions for type 1A)
2. Added 1 new plugin (Tentacle_Anime_Controller)
3. Non-animated tentacles have been removed from the asset pack and can now be disabled through the plugin.
4. Added 11 new CUA presets (Tentacles*10, Scene*1)