[Experimental] Cloth Skin

Plugins [Experimental] Cloth Skin

This plugin adds cloth physics to the body. It's still a work in progress but in the meantime, I figure people might want to play around with the concept, or cannibalize some of the code.

Unlike the original implementation, this one works by applying cloth physics directly to the skin. There are also some custom shaders to make various adjustments.





Usage
  1. Add to a Person model
  2. Modify sim settings and textures in the plugin UI

Note: No sim textures are currently provided. That'll take me some time to put together. I'm hoping the community will help here as well since we might need different presets for different body types and scenarios.


It should be compatible with @CheesyFX 's ShakeIt mod and you can (and should!) try them together.
The cloth skin otherwise tends to behave like an empty shell (which it is), and I found that ShakeIt gives it more depth. It also makes it easier to balance the cloth physics between 'jiggliness' and collision.


Notes
  1. VAM's cloth physics have a tendency to let colliders slip through the fabric, especially small colliders like fingers.
    1. I'm going to play around with this more. I think the right sequence of compute shaders might work a bit better...
  2. Might have issues with other transparent clothing. Changing the renderQueues around usually fixes it.
Author
Stopper
Downloads
37,290
Views
49,441
Packages
1
Total Size
28.18 MB
Version
4
First release
Last update
Rating
5.00 star(s) 30 ratings

More resources from Stopper

Latest updates

  1. Major Improvements

    Clothing now wraps to the modified skin Added support for AltFuta (v26 and up) Only base female...
  2. [Beta] Major Overhaul

    I've redone the core mechanism behind how this works. Instead of using a geoshell it now applies...
  3. Self-Collision for hands. Minor fixes

    Hand/finger colliders now interact with the cloth of the same model. Improved apha mask and...

Latest reviews

looks great, too bad it doesn't work. It's probably because of my old vam. 18.2.2 lol if meshed introduced such functionalities, it would be worth updating
Upvote 0
WOw this is over the top awesome! Thanks!
Upvote 0
The update makes it to the next level! Just so damn realistic! I am expecting CUAs like ropes or chains to interact with the skin so nicely.
Upvote 0
Every once in a while a plugin comes along that makes you go "What? Fucking WHAT?" and double-check if there's a way to rate it higher than just five stars. This is one of them. Here's what my first experience with it was like:

"Okay, I just added it to the Person atom. Huh... the character looks exactly the same and my framerate hasn't gotten worse. Surely the plugin can't be active, but it says here that it is. On default settings the character doesn't look squishy... okay, let me set the Torso Uniform Sim Strength slider to 0.20 OH MY GOD THE CHARACTER HAS TURNED INTO A BATHTOWEL. THEIR ENTIRE GEOMETRY IS A FUCKING CLOTH SIMULATION. HOW IS MY FRAMERATE STILL GOOD RIGHT NOW. Okay, fine, this is definitely impressive, but surely there can't be a way to make the character squishier AND still preserve their appearance... *fiddles with the sliders a bit* Oh, turns out there is. Okay, but if I load this extremely custom appearance, SURELY something will break... *loads appearance* Nothing broke. All right, but if I load ACTUAL clothes on top of the cloth skin... *loads clothes* They look perfect. Slightly better than without the plugin, in fact. And let me guess, the plugin will also work great on a male character... *loads plugin on male character* Of course it does."

It's incredible. And if anyone wants to know the fun squishy settings that somehow barely alter the character's appearance: load the plugin and change Stiffness to 0.05, Distance Scale to 1.75, Compression Resistance to 0.05, Collision Radius to 0.025, Collision Power to 0.15, and as for the Uniform Sim Strength sliders: change Torso to 0.60, Limbs to 0.75 and all the others to 0.85. You may find these a bit TOO squishy but they're a good starting point for finetuning. Also, to be precise about my testing environment, I am using turtlebackgoofy's latest CPU patch for VaM.

Unfortunately there isn't a way to rate a plugin higher than five stars, but if I could I would. Absolutely astonishing work, Stopper.
Upvote 8
it looks amazing on the video.. but the shell don't fit or merge with the skin and it doesn't work on my VAM i don't know why
S
Stopper
You shouldn't need the geoshell anymore if that's what you're referring to. If you post some details in the discussion I can help you debug.
Upvote 0
Honestly with plugins like this and creators like stopper who needs Vam.2. This is next level stuff I have added this to even older scenes I have made in the past and this is literally bringing them to life, amazing job. Thank you
Upvote 0
Thanks for the update! Can't wait to try this out and hopefully reduce tinkering with morphs to get body squishyness
Upvote 0
In what glory times we are in. I hope it doesn't bug around with other plugins.
Upvote 0
Goat
Upvote 0
Impressive...
Upvote 0
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