I don't want to spend a lot of time investigating why it doesn't go away when collision is turned off but looking at the xShldr colliders, I can tell you it is the exact same problem:@Clocksmith Nice. As soon as I started reading your latest posts I thought the arm colliders are probably to blame. However this still doesn't explain why Lilith had an issue even after disabling collision on the atom?
And it had the same solution: