Using AcidBubbles Timeline
I'm fairly new to animating scenes in Virt-A-Mate, but I really enjoy it since it's much quicker and simpler than Blender.
Most of what I create are giantess/size scenes (big fan of artists like DreamVRX or Qido), and things usually go well until two models start interacting with each other.
The issue: whenever I try to animate Model A touching Model B (for example, fingers or genitals), the touching parts start vibrating or become basically "untouchable," as if there are invisible colliders preventing proper skin-to-skin contact.
From what I understand, this might be related to physics settings or colliders, but I'm not sure exactly where or how to adjust them.
It feels like I'm missing a crucial step in VAM animation, but I can’t find any clear threads or tutorials on this.
So my questions are:
Any tips or guidance would be greatly appreciated!
I'm fairly new to animating scenes in Virt-A-Mate, but I really enjoy it since it's much quicker and simpler than Blender.
Most of what I create are giantess/size scenes (big fan of artists like DreamVRX or Qido), and things usually go well until two models start interacting with each other.
The issue: whenever I try to animate Model A touching Model B (for example, fingers or genitals), the touching parts start vibrating or become basically "untouchable," as if there are invisible colliders preventing proper skin-to-skin contact.
From what I understand, this might be related to physics settings or colliders, but I'm not sure exactly where or how to adjust them.
It feels like I'm missing a crucial step in VAM animation, but I can’t find any clear threads or tutorials on this.
So my questions are:
- Is this just a matter of manipulating colliders?
- Am I missing a plugin that helps with this?
- Does physics not support scaled-up characters properly?
- Or would upgrading to VAM 2.0 solve it?
Any tips or guidance would be greatly appreciated!