Thank you good sir! I didn't think about the plugins cuz I didn't want to mess up any of the scene, but now that I know... Thank you again, now if you'll excuse me... LolDisable the character transparency plugin (Its on the maid charakter). Then it will work. Or use a morph preset instead of an appearance preset; that way, the robot look will be preserved. have fun!
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If scene is black - it's 100% scene plugins, or person plugins. Something with post processing. Turn it off, but I'm working on solutions to make it work with passthrough. I will also make a toggle for removing things, sure) There's already an awesome feature "Scene portal" I made for later release :3Looking for some advice on two things..
1) Any tips on plugins to remove rooms/objects/environments on existing scenes for this?
'Camera Background Color' render toggle options are great, but of course instead puts in the greenscreen, etc, which is no longer needed/wanted.
'SceneStripper', at least to me, seems to either remove too little or too much.
2) Seems sometimes when switching scenes to something that already has a feature to remove the room, it "randomly" becomes black rather than the passthrough (even though it worked previously), any way to restore the passthrough when that occurs? Since it happens even when fully switching/reloading scene I assume it's not specific to the scene itself.
Thanks! This might come in handy! Quick question on an unrelated issue though, could you please restore Kintaroe's Lady D thick look? It's a direct dependency for quite a few scenes out there, e.g. Nowhere Left but Lady Dimitrescu from Feb. 2026!They were hidden by a moderator. We're trying to check our notes to find out why since it was probably a while ago. If we can, we'll restore them.
*EDIT* The templates have been restored.
When I said expose a bra, I am thinking along the lines of bras like this. Apologies, I should have clarified it better. I thought maybe cloth morph could potentially allow for bras to be exposed like this in the future by pulling the cups down or something. If that is clear?
Great minds think alikeHi! That's crazy how we started creating mostly the same thing at the same time and even released the first version the same day XD Good job with the VD! I should check your light capture, is it that good? Does character feel pasted well itno the room with the basic light capture?
Sup, yeah saw your plugin, great job! Bc of it, i finnally could fix some tie issues for shirts. (Also one of the reasons i finally decided that depth erasing is needed, lol)Hi. Take a look at how my script works; it should be helpful. You also need to calculate the edges or individual parts correctly—if they’re left hanging in mid-air, they should be discarded. Or, for instance, if a skirt is cut in half, it ought to fall away just like a towel; in other words, it should no longer remain attached to the body.
Hey, does it work now?Thanks! But I have to bug you again, I haven't been able to figure out how to use this calibration feature you mentioned. I end up having to edit each wall and floor every time I open the scene. I looked in the various plugin files that were installed, and I can't find anything in the RoomBuilder?
I've had no issues using bothI have no idea. I'd need more than one lifetime to test compatibility with all the plugins and optimizations that have been popping up on the Hub lately![]()
Could you tell me what other plugins you had installed when the controls weren't changing? I’ll test them to make sure everything works as it should. As for the font size—honestly, I haven’t checked, so that might well be the case :з And the fact that the LM and FAL interfaces still show "F8" and "F6" isn't really a bug; these mods don't have their own key-binding settings within the interface—they can only be configured via a config file (as far as I recall).I think via editing config file. I will recheck.
EDIT:
Disabled some bepinex plugins to have cleaner installation. Changed in interface and it seems to be working properly now. But Light Mirrors and Fast Async Load displays default one in interface. Also Light Mirrors have smaller font. Sorry if it would be another false alarm...
Interface tab:
View attachment 640234
Lite Mirrors:
View attachment 640235
Fast Async:
View attachment 640236
They were hidden by a moderator. We're trying to check our notes to find out why since it was probably a while ago. If we can, we'll restore them.Hi there! Are those Templates outdated? They are missing, could this be the reason?
Thanks for your answer. Loading acceleration is noticeable only on heavy scenes, by parallelizing part of the load. I tested on these two scenes: Adventures 14 remix and VaM Produce 69. The effect was barely on the first (about 5 seconds) and noticeable on the secondHi. I can confirm that your DLL is compatible with Perf Patch 2.0 and Var Browser (i.e. no crashes etc.). I did notice some stuttering in intense animations. I cannot definitively say that it is due to FastAsyncLoad (0.4.1 or 0.4.2). But most importantly, I saw no performance gain in loading anything. I removed the DLL and experienced no difference in game play. Thanks
Hi. I can confirm that your DLL is compatible with Perf Patch 2.0 and Var Browser (i.e. no crashes etc.). I did notice some stuttering in intense animations. I cannot definitively say that it is due to FastAsyncLoad (0.4.1 or 0.4.2). But most importantly, I saw no performance gain in loading anything. I removed the DLL and experienced no difference in game play. ThanksToday I was testing a slightly updated plugin (this version isn't on VamHub yet) and I started experiencing persistent, minor stutters. Have you encountered anything like this with this version? I haven't been able to pinpoint the source of the problem yet
I have no idea. I'd need more than one lifetime to test compatibility with all the plugins and optimizations that have been popping up on the Hub latelyany reason this cant work with offscreen optimizer?
Yes, this patch isn't compatible with LeanCore. Both modify the same functions in different ways, which causes conflicts and leads to a lot of issuesEdit x4 - Yep, it's leancore. Sorry to drag the trouble into this thread, but there could be some relevance.
Hi there! Are those Templates outdated? They are missing, could this be the reason?Check out the Credits: Big Thanks to SupaRioAmateur for this amazing Blender Template! Templates
Thank you for your reply—apologies for the late response. Your tutorial has been a huge help! I’m looking to create wrap-around tattoos for my limbs, similar to bandages. Right now, I’m having to rely on Premiere Pro to stitch them together, but I’m hoping to find a better method.It's not clear to me what the issue is. Can you post an image?
1. ProbablyVery good. A few feedback:
Thanks and gratitude for the towel!
- I wonder if there could be a more exposed variant of the second towel item in which the top part of the towel is pulled down to right under the breasts.
- What is that braided red ponytail hair over the shoulder in one of the pictures? I want that!
- This seem to suggest potential for future clothing items. Could this be potentially used, for example, to expose a bra?
Its feature design isn't tied to character scaling — after you resize the character, you have to adjust the clothing size yourself, manually.Hi! I've been using the plugin and so far I've noticed that `Scale Overall` parameter isn't relative to the Person's scale, would it be possible to fix this anytime soon? Or if I'm doing something wrong let me know, I haven't been able to see any parameters to keep it size linked/relative![]()