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Dragontales

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Plugins + Scripts VAMStory Free
HI @hazmhox I found a small bug in the VAMStory Custom actions plugin. "Do not execute trigger at start" on slider actions still pushes the slider's minimum to it's target on Scene load.
 
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Scenes Your new Cyborgmaid Free
😀 Disable the character transparency plugin (Its on the maid charakter). Then it will work. Or use a morph preset instead of an appearance preset; that way, the robot look will be preserved. have fun!🖤
Thank you good sir! I didn't think about the plugins cuz I didn't want to mess up any of the scene, but now that I know... Thank you again, now if you'll excuse me... Lol
 

Meharock

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Looking for some advice on two things..
1) Any tips on plugins to remove rooms/objects/environments on existing scenes for this?

'Camera Background Color' render toggle options are great, but of course instead puts in the greenscreen, etc, which is no longer needed/wanted.
'SceneStripper', at least to me, seems to either remove too little or too much. :p

2) Seems sometimes when switching scenes to something that already has a feature to remove the room, it "randomly" becomes black rather than the passthrough (even though it worked previously), any way to restore the passthrough when that occurs? Since it happens even when fully switching/reloading scene I assume it's not specific to the scene itself.
If scene is black - it's 100% scene plugins, or person plugins. Something with post processing. Turn it off, but I'm working on solutions to make it work with passthrough. I will also make a toggle for removing things, sure) There's already an awesome feature "Scene portal" I made for later release :3
 
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They were hidden by a moderator. We're trying to check our notes to find out why since it was probably a while ago. If we can, we'll restore them.

*EDIT* The templates have been restored.
Thanks! This might come in handy! Quick question on an unrelated issue though, could you please restore Kintaroe's Lady D thick look? It's a direct dependency for quite a few scenes out there, e.g. Nowhere Left but Lady Dimitrescu from Feb. 2026!
 
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1. Probably
2. It's Makima's braid
3. I don't understand the question
When I said expose a bra, I am thinking along the lines of bras like this. Apologies, I should have clarified it better. I thought maybe cloth morph could potentially allow for bras to be exposed like this in the future by pulling the cups down or something. If that is clear?
 
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Looking for some advice on two things..
1) Any tips on plugins to remove rooms/objects/environments on existing scenes for this?

'Camera Background Color' render toggle options are great, but of course instead puts in the greenscreen, etc, which is no longer needed/wanted.
'SceneStripper', at least to me, seems to either remove too little or too much. :p

2) Seems sometimes when switching scenes to something that already has a feature to remove the room, it "randomly" becomes black rather than the passthrough (even though it worked previously), any way to restore the passthrough when that occurs? Since it happens even when fully switching/reloading scene I assume it's not specific to the scene itself.
 

CraSh.it

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Plugins + Scripts PassthroughKey Free
Hey
Hi! That's crazy how we started creating mostly the same thing at the same time and even released the first version the same day XD Good job with the VD! I should check your light capture, is it that good? Does character feel pasted well itno the room with the basic light capture?
Great minds think alike ;)
Yeah, that evening our plugins got released right next to each other; I was like, WTF? Is this for real?
Then I realised we both have an original approach and that all the hours spent on this project were not completely wasted.
Well done to you too. Your UI looks well polished. I can see the passion there.
The native passthrough gives you so much more control from the developer's perspective, although it is locked to Meta users only.
That said, I'm sure we can share ideas to push this as far as it goes.
My next focus is the walls and flat surfaces for shadow reception and character interactions (got inspired by this other plugin I saw earlier :cool: ).

"Does the character feel pasted well into the room?"
Yes and no. The Quest's passthrough cameras are not exactly retinal resolution, so some kind of character "blend" could help the illusion.
It is on my list, but I didn't get the chance yet.
The lighting is tricky, and it's mostly down to the user to match their own room conditions.
I think the plugin provides enough sliders to do that just fine.
Give it a shot, let me know (y)
 

LinkStatic

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Plugins + Scripts ClothingEraser Free
Hi. Take a look at how my script works; it should be helpful. You also need to calculate the edges or individual parts correctly—if they’re left hanging in mid-air, they should be discarded. Or, for instance, if a skirt is cut in half, it ought to fall away just like a towel; in other words, it should no longer remain attached to the body.
Sup, yeah saw your plugin, great job! Bc of it, i finnally could fix some tie issues for shirts. (Also one of the reasons i finally decided that depth erasing is needed, lol)
Im pretty sure its already should work this way, at least on clothes with simple geometry, however, yes, some clothes are still have issues. Not sure whats cousing them at this moment(
 

Anand

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Plugins + Scripts MMD Player Ultimate Free
Hi. Your plugin is now my default MMD player. The interface is really nice and it performs well. Great job.

Here are a few requests. I hope you don't mind.
1) The mini panel is a great idea. I wonder if you can consider doing something similar for VR. As you know, in VR, single click of the menu button on the controller brings up the native UI panel. It would wonderful if the mini panel could be docked to the native UI panel for ready access.
2) Is there a config file and an entry to turn the MiSiv camera off by default?
3) It would be great if MMDPlayerUltimate could try more aggressively to identify and select the motion and audio files. I find that the fields are left blank when there are more than a single selection (of motions or audios) within the directory. Do you think it would make sense to populate with the first available?
4) Along the lines of selecting motion files, I wonder if you can better facilitate the selection of distinct motion files for each character in a multi-person dance routine. My previous go-to player, MMD2Timeline tended to assign the same motion file to all characters in the scene. This resulted in massive collisions and tessellation explosions since all the characters start in the same location. At a minimum, a simple check to ensure the same VMD is not used on multiple Atoms would be great.

Anyway, I'll probably come back with more comments as I get more familiar with your plugin. Thank you for making this.
 

Meharock

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Thanks! But I have to bug you again, I haven't been able to figure out how to use this calibration feature you mentioned. I end up having to edit each wall and floor every time I open the scene. I looked in the various plugin files that were installed, and I can't find anything in the RoomBuilder?
Hey, does it work now?
 

Meharock

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Plugins + Scripts PassthroughKey Free
Hi! That's crazy how we started creating mostly the same thing at the same time and even released the first version the same day XD Good job with the VD! I should check your light capture, is it that good? Does character feel pasted well itno the room with the basic light capture?
 

cedarpen

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Plugins + Scripts Offscreen Optimizer Free
I think via editing config file. I will recheck.

EDIT:
Disabled some bepinex plugins to have cleaner installation. Changed in interface and it seems to be working properly now. But Light Mirrors and Fast Async Load displays default one in interface. Also Light Mirrors have smaller font. Sorry if it would be another false alarm...


Interface tab:
View attachment 640234

Lite Mirrors:
View attachment 640235

Fast Async:

View attachment 640236
Could you tell me what other plugins you had installed when the controls weren't changing? I’ll test them to make sure everything works as it should. As for the font size—honestly, I haven’t checked, so that might well be the case :з And the fact that the LM and FAL interfaces still show "F8" and "F6" isn't really a bug; these mods don't have their own key-binding settings within the interface—they can only be configured via a config file (as far as I recall).
I’ll fix that in future versions—once I’ve sorted out the freezes in the new build, of course.
 

VaMStaff

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Hi there! Are those Templates outdated? They are missing, could this be the reason?
They were hidden by a moderator. We're trying to check our notes to find out why since it was probably a while ago. If we can, we'll restore them.

*EDIT* The templates have been restored.
 
Last edited:

cedarpen

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Plugins + Scripts Fast Async Load Free
Hi. I can confirm that your DLL is compatible with Perf Patch 2.0 and Var Browser (i.e. no crashes etc.). I did notice some stuttering in intense animations. I cannot definitively say that it is due to FastAsyncLoad (0.4.1 or 0.4.2). But most importantly, I saw no performance gain in loading anything. I removed the DLL and experienced no difference in game play. Thanks
Thanks for your answer. Loading acceleration is noticeable only on heavy scenes, by parallelizing part of the load. I tested on these two scenes: Adventures 14 remix and VaM Produce 69. The effect was barely on the first (about 5 seconds) and noticeable on the second
 

Anand

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Plugins + Scripts Fast Async Load Free
Today I was testing a slightly updated plugin (this version isn't on VamHub yet) and I started experiencing persistent, minor stutters. Have you encountered anything like this with this version? I haven't been able to pinpoint the source of the problem yet
Hi. I can confirm that your DLL is compatible with Perf Patch 2.0 and Var Browser (i.e. no crashes etc.). I did notice some stuttering in intense animations. I cannot definitively say that it is due to FastAsyncLoad (0.4.1 or 0.4.2). But most importantly, I saw no performance gain in loading anything. I removed the DLL and experienced no difference in game play. Thanks
 

Servo

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Plugins + Scripts ClothingEraser Free
Hi. Take a look at how my script works; it should be helpful. You also need to calculate the edges or individual parts correctly—if they’re left hanging in mid-air, they should be discarded. Or, for instance, if a skirt is cut in half, it ought to fall away just like a towel; in other words, it should no longer remain attached to the body.
 
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It's not clear to me what the issue is. Can you post an image?
Thank you for your reply—apologies for the late response. Your tutorial has been a huge help! I’m looking to create wrap-around tattoos for my limbs, similar to bandages. Right now, I’m having to rely on Premiere Pro to stitch them together, but I’m hoping to find a better method.
 

Over3D

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Very good. A few feedback:
  1. I wonder if there could be a more exposed variant of the second towel item in which the top part of the towel is pulled down to right under the breasts.
  2. What is that braided red ponytail hair over the shoulder in one of the pictures? I want that!
  3. This seem to suggest potential for future clothing items. Could this be potentially used, for example, to expose a bra?
Thanks and gratitude for the towel!
1. Probably
2. It's Makima's braid
3. I don't understand the question
 

lulu_c137

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Hi! I've been using the plugin and so far I've noticed that `Scale Overall` parameter isn't relative to the Person's scale, would it be possible to fix this anytime soon? Or if I'm doing something wrong let me know, I haven't been able to see any parameters to keep it size linked/relative 😵‍💫
Its feature design isn't tied to character scaling — after you resize the character, you have to adjust the clothing size yourself, manually.
 
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