New resource discussions

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Plugins + Scripts ClothingThickness Free
Hi. Yes, this problem with FPS drops when physics is enabled exists, and I haven't fully solved it yet. VaM is quite finicky when it comes to resources, and I need time to think about how to make it work better without reducing quality.
Good to know. Was a little surprised that just for that setting, that it dropped so much. Reminded me of when do big VAM physics setting changes. Hope you find a way!

2 Vids below.
1st vid has a bra in-between, as extra challenge.

Purpose is to showcase the tearing feature.
Both showing pretty heavy tears developing to almost nothing left for fabric. Goal is to show extreme possibility.
Do wish VAM physics (in this scene used TM) would play nicer with clothing. Or more plugIns could be made for that.
Had to make the top bit thiccer, so get least amount of clipping from both bra and breasts. Still not 100%.

As for Torn holes on thicker top in 1st Vid- do kinda wish for some sloping of the hole edges to dull the holes.
Not sure how that would look. Would it help you think? Or is there another way?
Less thickness is better but means more clipping may likely happen. Tradeoffs.

2nd older vid shows no bra - so less thickness, but did increase sim collision so more space under the top for breasts to dance about.

Really enjoying playing and testing this. So thanks again!
 

Attachments

  • Show Tear Wthickness.mp4
    11.7 MB
  • old Thickness Tear Test.mp4
    10.4 MB
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Plugins + Scripts ClothingEraser Free
Hi, grabbed what looked like a very similar free one from V-Max (not there yet to sub his HQ outfits).
Vid shows what i got with latest 'eraser', and also found by accident a great way to show UVs (also in Vid).

Can so well imagine polishing can be a pain-staking balancing act. Look forward to more :)
Really looking forward to all the things can do with this! :)
 

Attachments

  • Show Eraser.mp4
    17.8 MB

Dragontales

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Plugins + Scripts VAMStory Free
It does not execute the trigger. It will default to the default value you chose still.
That's just it though...it didn't. It zeroed them all out. I was expecting the defaults, but it took every setting that had a slider down to zero.
 
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Clothing Skirt_B Free
I don’t think so; at the moment, the clipping occurs along a curved trajectory.
You could use this plugin as a foundation to write a similar script for this task.
However, I don’t see much point in that—it’s better to "hide" parts of the clothing using an alpha map or by assigning a separate material.
Yeah, I belatedly realized that. Unfortunate. We could use more pre-exposed bra variants, to be honest. I'm getting sick and tired of using the same sets over and over. :p So far, I've been liking this one and the other one. But there isn't much of them, unfortunately. I'm assuming it's more difficult to create or something.

I’ll think about it, but probably not.
Aww, you know you want to! ;P
 
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Plugins + Scripts Plugin Reorder Free
how do I restore the popup window with question about the access?
I had to accidently click a wrong button and now I get these messages:

[01:41:51] PluginReorder: writing the plugin order to 'Saves/scene/***.json' was denied; the scene keeps VaM's order.
Try changing the order of one item and then save scene with a new name.
 

MiSiv

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Plugins + Scripts MMD Player Ultimate Free
P.S. I am not sure if you intentionally solved the arms in mid-air (i.e. not quite touching the hips) issue. Many VMDs were created specifically for a T pose or an A-pose. When transposed onto another game, the arms are never quite right requiring manual adjustment. At least that was my experience dating all the way back to playing MMDs in Illusion and using MMD2Timeline in VAM. But in your player, it seems I don't run into this problem. You either solved it by design or by accident. Either way, it's a godsend.
Yup, if you mean the “floating hands syndrome”, that was the first thing on my list. I managed to improve it quite a bit. Some vmds will still need a little tweaking, and you can use bone rotation settings to fine tune those
 
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Plugins + Scripts CircleLooks Free
Hi. I am very interested in your plugin after you update it to use Appearances instead of Looks. (x:\VAM\Custom\Atom\Person\Appearance)

As you are revising your code, would you consider a switch to do a random load (within a Lookset/directory). Random load with a built-in safeguard against immediately repeating the same character.

Oh and while I'm spouting requests at you, would it be possible to add a 1-click swap between two Atoms in a scene. The sample use case would be a simple scene in which 1 girl is riding you while the other is dancing. Being a simple scene, the creator made no provisions for anything more complicated. It would be cool to swap the two (user-selectable as to whether clothes get swapped or not). Clearly this can introduce all sorts of alignment issues etc. But it would be cool if this could happen.

The plugin was primarily developed for VR mode. By default, the [P] key is assigned to switch characters, and the name of the selected character is displayed.
I am not very familiar with the API of the game, and there is little information in open sources...
If you can tell me where to dig, then maybe I'll add functionality.
 
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Plugins + Scripts CircleLooks Free
/Saves/Appearance"? Those are look presets, a legacy type of preset that should not be used at all. Appearance presets do everything look presets do without the issue about atom name change breaking triggers in a scene.
Please don't promote the use of legacy presets and update the plugin to use Appearance presets with the canonical path of "Custom/Atom/Person/Appearance".
Where is there information about the new look format in vam? I made the plugin intuitively, by touch. Where the looks of the characters are saved by default, then I used it...
If study the description of Custom/Atom/Person/Appearance, you can redo it, but I do not know where to get the information.

UPD.
I found how and where. Really cool! I'll try to redo it. Thank you for the information!!!
 
Last edited:

redeyes

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Loving these scenes! Nice to hear a British accent.

I spotted you're using DiviningForeskin (Which is one of my plugins) - just wanted to point you in the direction of it's replacement PoleInTheHole -> https://hub.virtamate.com/resources...-foreskin-that-aims-to-do-a-better-job.70670/ - This is based off DiviningForeskin but is a lot better at getting the pole in the whole and it also has the same foreskin behaviour.
 

Anand

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Plugins + Scripts CircleLooks Free
Hi. I am very interested in your plugin after you update it to use Appearances instead of Looks. (x:\VAM\Custom\Atom\Person\Appearance)

As you are revising your code, would you consider a switch to do a random load (within a Lookset/directory). Random load with a built-in safeguard against immediately repeating the same character.

Oh and while I'm spouting requests at you, would it be possible to add a 1-click swap between two Atoms in a scene. The sample use case would be a simple scene in which 1 girl is riding you while the other is dancing. Being a simple scene, the creator made no provisions for anything more complicated. It would be cool to swap the two (user-selectable as to whether clothes get swapped or not). Clearly this can introduce all sorts of alignment issues etc. But it would be cool if this could happen.
 

atani

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Plugins + Scripts CircleLooks Free
/Saves/Appearance"? Those are look presets, a legacy type of preset that should not be used at all. Appearance presets do everything look presets do without the issue about atom name change breaking triggers in a scene.
Please don't promote the use of legacy presets and update the plugin to use Appearance presets with the canonical path of "Custom/Atom/Person/Appearance".
 

EugeneHere

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Plugins + Scripts Phone Controller For VaM Free
EugeneHere updated Phone Controller For VaM with a new update entry:

Virtual Camera in your phone

(this project was created with help of AI assistant)

Find the updated apk file in Releases section at github: https://github.com/Eugene-E0a80fd8080ff8e/PhoneControllerForVaM/releases

This plugin lets you use your Android phone as a virtual camera of VaM.
All the functionality is set up around a virtual camera which moves inside VaM world as you move your phone around.

Long description: https://github.com/Eugene-E0a80fd8080ff8e/PhoneControllerForVaM

You could move...

Read the rest of this update entry...
 

Meharock

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Apologies for that! I forgot to check for a reply the last few days. There is no TrueThroughRoomCalibration folder or file in my Custom/Scripts directory. I even checked the "TrueThroughPackage" that's in the download files and the calibration tool doesn't seem to be included?
View attachment 640678
oh, it present in the first version as a separate var - pls download it from the history page and sorry :( Gonna fix it
 

hazmhox

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Plugins + Scripts VAMStory Free
HI @hazmhox I found a small bug in the VAMStory Custom actions plugin. "Do not execute trigger at start" on slider actions still pushes the slider's minimum to it's target on Scene load.

It does not execute the trigger. It will default to the default value you chose still.
 

hazmhox

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Plugins + Scripts VAMStory Free
I'm excited to see where you end up taking the VAMStoryCharacter plugin! It's nice to see someone finally tinkering with a new form of speech bubbles after only really having VaM's kinda basic built-in one. The option to have the bubbles move vertically to follow the camera is a really nice touch too. Your vamstory and vamoverlay plugins have always been essential tools for me when it comes to storytelling and UI in my scenes ❤️

I don't know if you take suggestions/requests but I have some for your VAMStoryCharacter plugin if you wouldn't mind hearing them (specifically just for the speech bubbles).
- Separate fade in/out values. Could be nice for having a faster fade in but a slower fade out for example.
- Alternative behavior that uses a set duration instead of read speed for speech bubble duration. Useful for fine-tuning the duration for each individual speech bubble trigger. Or perhaps could even be used to have infinite duration speech bubbles.
- Trigger to instantly clear speech bubble. Useful if you want to clear the bubble during something like an animation change. Currently the only way to do this seems to be by triggering a speech bubble with no text.

I'll check what I can do : )
 

Anand

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Plugins + Scripts MMD Player Ultimate Free
I've already implemented this for the next update. There will be an icon next to the UI that opens and closes the MiniPanel, and it will also be visible in vr

Solved this one too, using settings presets. You'll be able to save/load a new preset and overwrite the default one

I'm still testing how to handle everything. But I'll definitely do it
Thank you. You are a scholar and a gentleman,

P.S. I am not sure if you intentionally solved the arms in mid-air (i.e. not quite touching the hips) issue. Many VMDs were created specifically for a T pose or an A-pose. When transposed onto another game, the arms are never quite right requiring manual adjustment. At least that was my experience dating all the way back to playing MMDs in Illusion and using MMD2Timeline in VAM. But in your player, it seems I don't run into this problem. You either solved it by design or by accident. Either way, it's a godsend.
 

redeyes

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redeyes updated PoleInTheHole - a replacement for DiviningRod/Foreskin that aims to do a better job with a new update entry:

Penis aligns with the hand's knuckles, stops tip bending back over towards target + other fixes

Penis now aligns itself with the hand's knuckles and aims at a point measured from each model's fingers and toes. It keeps its tip inside during vagina and anus entry, enters more smoothly and picks its targets more accurately. The plugin also copes with missing foreskin morphs and switches off cleanly

  • Penis alignment with knuckles: the penis base turns to line up with the line through the hand's knuckles. The hand doesn't move. The X/Y sliders trim the alignment...

Read the rest of this update entry...
 
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