Hi
Can you tell more about the subscene setup intended uses?
Can you tell more about the subscene setup intended uses?
It is difficult to understand the situation based solely on the description.Hello.
Amazing work as always. I have encountered a problem though, I can't workout whats going on.
I'm building a little scene that involves varies different poses for some reason and i cannot get the ghost bodies to behave using a trigger. I click the button to load the pose and also have the body move into position (with set tracking) however despite also having a trigger to keep rotation at 0. with every button click the body moves at some random rotation.
clicking on target tracking from inside the plugin ui works as expected but setting up a trigger for it behaves very strangely.
Any Idea what i might be doing wrong or why it's not behaving as expected.
Thanks again nice work
vamleancore had an update at some point addressing that I think, I just tried it after you mentioned it and reduced my scene load from 5:06 with fast async load to 3:30 with both installed, and all morphs were still visible and leancores most recent update mentions addressing this in the patch notes.something that reduces alot the load times is vamleancore plugin , but sadly it cuts a big part that for me as creator is anoying that is the preload of morphs from vars (morphs from vars are not visible you have to load a looks to be able to see it again) but for load times its super usefull , with this plugin here my load time reduced not as big as vamleancore but what i liked is that i still have the preload morphs but the freezes are still constant .
When I load the default scene, everything works fine with the default characters. But when I load the preset characters I saved, the issue shown in the image occurs—the alignment is completely off. Is this because I haven’t configured the plugin correctly, or is there another reason? I’d appreciate any help.
-Fixed a problem that caused VamLaunch to be completely non-functional for some users.
-Made separate UI buttons to control VamLaunch connection vs Serial TCode connection, so they will no longer conflict with each other.
-Serial COM button now starts on COM2, since COM1 is not usable anyway, and was causing potential conflicts.
I don't know how Foost's plugin works internally, but based on the description: "VAM does not natively support GPU box colliders. If GPU Collider is enabled for the Box Shape, the plugin will approximate the shape by filling it with capsules." it's something completely different from mineThis is very useful, though to be fair I believe it's a feature that was already available in Foost's CustomCollider
I'm not understanding your comment. Why do I hate shadows?Why you be hating the shadows? The best art is often in the shadows![]()
i also get that issue in Foos's custom gpu collider. i just assume its the limitation of the engine.Having used a table of capsules as makeshift, this looks very interesting.
I've had issues with some hairs disappearing when using a bed of capsules. Did you experience anything like it with this one, or did you try several hairs?
Another rework
- added the new background scene
- added the new menu
- change/add some dependencies
- add / change tattoos
- improved, morphs and bodyparts
Thanks for pointing that out. I’ll check and fix it as soon as I get to my pc. I’ll also check for similar bugs in my other plugins, since they share the same interface settings.Ok, thanks.
Another bug - assigning another key does not release the default one.
My settings:
## Hotkey toggling the settings panel.
# Setting type: String
# Default value: F8
OverlayKey = F11
## Hotkey enabling/disabling all culling at runtime.
# Setting type: String
# Default value: F6
ToggleKey = F10
F8 still brings the UI
Increase the value for this setting. In the current version of the plugin, this is the only solution. I am working on adding other points that will be used to check for the character's presence within the frame.Pants are hidden when moving close to crotch area...
Bellybutton + Eylashes Overhaul.. Face- + Vulva textures Overhaul.
Adding Appearence presets Nekkid + Uniform if dont want to load into Scene.
When I load the default scene, everything works fine with the default characters. But when I load the preset characters I saved, the issue shown in the image occurs—the alignment is completely off. Is this because I haven’t configured the plugin correctly, or is there another reason? I’d appreciate any help.I've downloaded it and checked it myself, but everything is working perfectly fine for me.
Exactly what kind of problem did you encounter?
Was there any error message?
Cool. It is quite annoying to be in a VAM action and suddenly there goes a bunch of hair for whatever reason.I've tested around idk maybe 10 different hairstyles so far and haven't had any issues