Hello everyone. I'm on 1.22.0.12. I just upgraded from an i5-10400F / 3060 ti to a Ryzen 5 7500F + 7900 XTX. However, my FPS in VR are barely improved.
At first I thought it was due to AMD Chill (I normally have it limit the framerates to between 45-64 fps). I disabled that but it didn't make any difference.
Then I thought it was due to the asynchronous spacewarp option in VR desktop (limiting to fps to 45 so it can interpolate to 90 fps). I disabled it too, but that didn't make a difference either.
I can be on a scene of moderate intensity and get 40-45 fps, but with the GPU usage hovering around just 60% (this checks out with the board power draw, which is only around 200 watts). Before you say I'm being CPU limited: at the same time my CPU usage is hovering around 20% on just a single core.
So my question is: if VAM is not being either GPU or CPU limited and I don't have any artificial frame limits or frame generation/interpolation, wth is limiting my performance?
I was expecting to hit around 90 fps at least with this setup (of course depending on the scene and quality settings) and the headroom is clearly there. But for some reason VAM just refuses to use more resources which are actually available. (~40% available headroom for GPU, ~80% for CPU)
At first I thought it was due to AMD Chill (I normally have it limit the framerates to between 45-64 fps). I disabled that but it didn't make any difference.
Then I thought it was due to the asynchronous spacewarp option in VR desktop (limiting to fps to 45 so it can interpolate to 90 fps). I disabled it too, but that didn't make a difference either.
I can be on a scene of moderate intensity and get 40-45 fps, but with the GPU usage hovering around just 60% (this checks out with the board power draw, which is only around 200 watts). Before you say I'm being CPU limited: at the same time my CPU usage is hovering around 20% on just a single core.
So my question is: if VAM is not being either GPU or CPU limited and I don't have any artificial frame limits or frame generation/interpolation, wth is limiting my performance?
I was expecting to hit around 90 fps at least with this setup (of course depending on the scene and quality settings) and the headroom is clearly there. But for some reason VAM just refuses to use more resources which are actually available. (~40% available headroom for GPU, ~80% for CPU)
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